Starbound Beta Should Launch December 4 (ish)
[tweet t=https://twitter.com/Tiyuri/status/405292961044234240]
Barring any unforeseen obstacles from Steam, the Starbound beta should go live within the next couple weeks.
pre-orders the game [http://www.escapistmagazine.com/news/view/123677-Starbound-Pre-Orders-Raise-1-Million-Reach-All-3-Stretch-Goals]. While the beta will be handled through Valve's Steam platform, the final full release will also be available as a completely DRM-free download.
Last month, Tiy gave a detailed explanation [http://www.escapistmagazine.com/news/view/129148-Starbound-Beta-Is-Not-Very-Far-Off] of exactly how the beta will work. Basically, there will be three stages, each more polished and having more features than the one preceding it. If you have beta access, you can opt-in to the beta at any stage you like.
The December 4 date would seem to refer to the beta's first stage: Progenitor. Progenitor will be a very buggy and unfinished build, and is only recommended for those who "can't wait any longer" and "enjoy giving feedback".
Developer Chucklefish has been updating the Starbound website [http://playstarbound.com/] on an almost daily basis, providing developer commentary on what the team was working on that day. It's a great way to see the game literally develop before your eyes, and it's fantastic to see Chucklefish being so transparent with its work.
Starbound is a 2D pixel-art sandbox-construction game, the spiritual successor to Terraria, which was in turn heavily inspired by Minecraft. "Freedom" is the big word in Starbound, where you can go out in your own spaceship and build bases and collect items all over the galaxy.
Source: Twitter [https://twitter.com/Tiyuri/status/405292961044234240]
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[tweet t=https://twitter.com/Tiyuri/status/405292961044234240]
Barring any unforeseen obstacles from Steam, the Starbound beta should go live within the next couple weeks.
pre-orders the game [http://www.escapistmagazine.com/news/view/123677-Starbound-Pre-Orders-Raise-1-Million-Reach-All-3-Stretch-Goals]. While the beta will be handled through Valve's Steam platform, the final full release will also be available as a completely DRM-free download.
Last month, Tiy gave a detailed explanation [http://www.escapistmagazine.com/news/view/129148-Starbound-Beta-Is-Not-Very-Far-Off] of exactly how the beta will work. Basically, there will be three stages, each more polished and having more features than the one preceding it. If you have beta access, you can opt-in to the beta at any stage you like.
The December 4 date would seem to refer to the beta's first stage: Progenitor. Progenitor will be a very buggy and unfinished build, and is only recommended for those who "can't wait any longer" and "enjoy giving feedback".
Developer Chucklefish has been updating the Starbound website [http://playstarbound.com/] on an almost daily basis, providing developer commentary on what the team was working on that day. It's a great way to see the game literally develop before your eyes, and it's fantastic to see Chucklefish being so transparent with its work.
Starbound is a 2D pixel-art sandbox-construction game, the spiritual successor to Terraria, which was in turn heavily inspired by Minecraft. "Freedom" is the big word in Starbound, where you can go out in your own spaceship and build bases and collect items all over the galaxy.
Source: Twitter [https://twitter.com/Tiyuri/status/405292961044234240]
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