Watch Dogs Looks Better on PC Than PS4/Xbox One, Says Director
He also confirmed the minimum required PC specifications for the game.
Watch Dogs, Ubisoft's open world "hack anything" adventure, has been on people's radar ever since the game was suddenly delayed less than a month out from its original November launch date. While we now know that the game will finally launch this spring [http://www.escapistmagazine.com/videos/view/escapist-news-now/8872-Watch-Dogs-Coming-This-Spring], Watch Dogs creative director Jonathan Morin has been assuring fans that they haven't been sitting idly by all this time, and that the PC version of the game has progressed considerably further than when we last saw it at E3 2012. He said that it would feature a bunch of exclusive high-resolution effects, and also dropped the minimum system requirements PC gamers would need to play the game.
For the record, here's the finalized minimum system requirements for Watch Dogs:
IntelCore 2 Quad Q8400 2.66Ghz or AMDPhenom II X4 940 3.0Ghz
6GB RAM
1024 VRAM DirectX 11 Shader 5.0 video card
DirectX9 capable sound card
25 GB of free space
Morin said that the PC version would feature lighting effects, rain simulation, depth of field and a particle system, and while PS4 version that was demoed last week was "close" to the PC version, he admitted that the aforementioned effects will be rendered at a higher resolution on the PC, and that this difference in resolution will certainly make things prettier on the PC.
In regards to the E3 2012 trailer, Morin said that the current state of the game's PC version is "In many regards better. We did not stop working and PC never stop to evolve."
Source: DSO Gaming [https://twitter.com/Design_Cave/status/441672868569821184]
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He also confirmed the minimum required PC specifications for the game.
Watch Dogs, Ubisoft's open world "hack anything" adventure, has been on people's radar ever since the game was suddenly delayed less than a month out from its original November launch date. While we now know that the game will finally launch this spring [http://www.escapistmagazine.com/videos/view/escapist-news-now/8872-Watch-Dogs-Coming-This-Spring], Watch Dogs creative director Jonathan Morin has been assuring fans that they haven't been sitting idly by all this time, and that the PC version of the game has progressed considerably further than when we last saw it at E3 2012. He said that it would feature a bunch of exclusive high-resolution effects, and also dropped the minimum system requirements PC gamers would need to play the game.
For the record, here's the finalized minimum system requirements for Watch Dogs:
IntelCore 2 Quad Q8400 2.66Ghz or AMDPhenom II X4 940 3.0Ghz
6GB RAM
1024 VRAM DirectX 11 Shader 5.0 video card
DirectX9 capable sound card
25 GB of free space
Morin said that the PC version would feature lighting effects, rain simulation, depth of field and a particle system, and while PS4 version that was demoed last week was "close" to the PC version, he admitted that the aforementioned effects will be rendered at a higher resolution on the PC, and that this difference in resolution will certainly make things prettier on the PC.
In regards to the E3 2012 trailer, Morin said that the current state of the game's PC version is "In many regards better. We did not stop working and PC never stop to evolve."
Source: DSO Gaming [https://twitter.com/Design_Cave/status/441672868569821184]
Permalink