The controls are simple-enough that a console version isn't straight-out. They certainly wouldn't need to spend an eternity trying to figure-out the best configuration like with Diablo III. That said, there isn't any word on a console version yet.Elijah Newton said:PC only, or are console versions expected?
I would say that the current 'flaw' in TF2 is weapon bloat, hats, and 'random-ness' like bumper cars. The weapon bloat is way harder to balance than say, individual characters. At least thats how I see it. The focus on stuff like 'hats' pulls attention away from the game itself. Random stuff like 'bumper cars' keep it from being taken seriously on a 'competitive' level.PH3NOmenon said:I don't *get* Overwatch.
There's a "flaw" in magic, in that it can get really complicated and instants and interrupts slow down gameplay, and hence: Hearthstone.
There's a "flaw" in moba's, in that they can take forever to get to a teamfight and when you get there the game is decided in 2 minutes, and hence: Heroes of the Storm.
But for the life of me I can't figure out what would be wrong with TF2 that they can "fix". And it really, *really* looks like it's just TF2...
We'll see, I guess.