Double Fine Cuts a Dozen Staff Members
The cancellation of an unannounced title resulted in a staff reduction at Tim Schafer's development studio.
Just about a month after the release of GamesIndustry.biz [http://www.escapistmagazine.com/news/view/132802-Costume-Quest-2-Coming-This-October] that the layoffs were due to the unexpected cancellation of an unannounced game.
"One of our unannounced projects was unexpectedly canceled by its publisher, forcing us to reduce our staff by 12 people," according to Schafer. The silver lining is that this isn't bad news for the Double Fine games that have been announced; development will continue as usual for Grim Fandango Remastered [http://www.escapistmagazine.com/news/view/129274-Double-Fines-Broken-Age-All-About-Context-Based-Interaction-Not-Verbs].
Layoffs are an unfortunate reality [http://www.escapistmagazine.com/tag/view/layoffs?from_search=1] of the gaming industry, but that doesn't make the news any less sad to hear. It's a shame Double Fine's canceled project won't come to fruition, and even worse that a dozen staffers are out of a job. We wish them the best of luck.
Source: Polygon [http://www.gamesindustry.biz/articles/2014-11-21-double-fine-loses-12-staff]
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The cancellation of an unannounced title resulted in a staff reduction at Tim Schafer's development studio.
Just about a month after the release of GamesIndustry.biz [http://www.escapistmagazine.com/news/view/132802-Costume-Quest-2-Coming-This-October] that the layoffs were due to the unexpected cancellation of an unannounced game.
"One of our unannounced projects was unexpectedly canceled by its publisher, forcing us to reduce our staff by 12 people," according to Schafer. The silver lining is that this isn't bad news for the Double Fine games that have been announced; development will continue as usual for Grim Fandango Remastered [http://www.escapistmagazine.com/news/view/129274-Double-Fines-Broken-Age-All-About-Context-Based-Interaction-Not-Verbs].
Layoffs are an unfortunate reality [http://www.escapistmagazine.com/tag/view/layoffs?from_search=1] of the gaming industry, but that doesn't make the news any less sad to hear. It's a shame Double Fine's canceled project won't come to fruition, and even worse that a dozen staffers are out of a job. We wish them the best of luck.
Source: Polygon [http://www.gamesindustry.biz/articles/2014-11-21-double-fine-loses-12-staff]
Permalink