Double Fine Cuts a Dozen Staff Members

Adultratedhydra

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Quadocky said:
I like how people keep spreading unsourced rumors of him and his business. No wait, I don't like it. Stop that please.
Tim schafer gets 3 Million dollars for game, doesnt finish game, asks for more money, makes half a game. Well documented across multiple sources that Broken age didnt cost anywhere near what he got (Outside of tims idiotic twitter sperg about apparently paying the people who work for him way too much fucking money) so the only logical conclusion is that Tim is a singularity into which sensible use of money dissapears.

Tim has scooted along on his past successes for too long and his absolute failure to manage his company (again) needs to be talked about more. Preferably before some tards give him more money.

Also he claims Broken age 2: Revengeance is already financed, but theres been absolutely no proof provided and news just keeps coming that Double fine is broke as fuck.

AzrealMaximillion said:
NuclearKangaroo said:
it seems bobby kotick was right, Tim Shafer doesnt know how to handle a budget
Yup. Making your customers look at Bobby Kotick's words about you as correct is damning enough. Timmy Boy not being able to handle money might be the reason Notch said screw it to funding Psychonauts 2.
And this is what i hate Schafer for more than anything. He made me realise bobby kotick was right about everything. Kotick is the hero we need.
 

Nikolaz72

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Apr 23, 2009
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It's official

I've no more patience for him. He makes really good games, but man does he suck at money. HE KNEW he was going to have to let these people go, so why rub salt in their fucking wounds of firing them just before Christmas by holding an extravagant expensive party?

It's just.. The money used for the party should have been divided between the 12 of them so that they could have a decent christmas until they find a new job.

Bad Tim, bad!
 

DrOswald

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Apr 22, 2011
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Tim Schafer is a good game designer, but he is a terrible manager and a terrible game maker. He can't run a company.

Tim needs to be on a leash. He needs someone to tell him no. Tim Schafer creating his own company was the worst thing that could have happened for him actually creating quality games.
 

wulf3n

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Nikolaz72 said:
It's official

I've no more patience for him. He makes really good games, but man does he suck at money. HE KNEW he was going to have to let these people go, so why rub salt in their fucking wounds of firing them just before Christmas by holding an extravagant expensive party?

It's just.. The money used for the party should have been divided between the 12 of them so that they could have a decent christmas until they find a new job.

Bad Tim, bad!
You know the party was completely funded by external sponsorships right?

Are you suggesting Tim Schafer should have taken money off of Sony and Microsoft under false pretences to be given to the poor developers who were fired? A noble gesture, but would have resulted in many more layoffs due to the resultant law suites.
 

bat32391

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Oct 19, 2011
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I haven't really been following them lately, but didn't they get a shit ton of cash from a kickstarter awhile back? What the hell happened to that?
 

anonymity88

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Sep 20, 2010
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bat32391 said:
I haven't really been following them lately, but didn't they get a shit ton of cash from a kickstarter awhile back? What the hell happened to that?
Hey man, Cristal is expensive
 

Czann

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Well, there's no stability in this industry. Even when working with the good guys.
 

Something Amyss

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NuclearKangaroo said:
it seems bobby kotick was right, Tim Shafer doesnt know how to handle a budget
Firing people at the termination of a project is not something unique to Tim Schafer in this business.

Quadocky said:
I like how people keep spreading unsourced rumors of him and his business. No wait, I don't like it. Stop that please.
I hear he steals candy from babies and uses the sugar to fuel engines of destruction.

bat32391 said:
I haven't really been following them lately, but didn't they get a shit ton of cash from a kickstarter awhile back? What the hell happened to that?
That was for a specific game. If they were spending that on other games, it'd be...Well, fraud, to start. But it's worth noting that that game got nearly ten times its Kickstarter goal, and Schafer didn't have the money to finish it, so we've only seen part one thus far. Not exactly a ringing endorsement in the first place.
 

mrbah

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Sep 16, 2014
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I like pretty much most games he is or was involved in, but it seems like he needs a higher up to manage the budget.
I really wonder how he planned to release broken age with ~300k if he pays his staff ~6k per month, that would mean he planned to develop this game within 2 months or something if you adapt voice acting and other costs?
 

Svarr

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Nov 2, 2011
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I guess you could say instead of Double Fine they'll now be... just "Fine" .... ho... ho... ho... I apologize.
 

Jake Martinez

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How much does anyone want to bet that the reason why their project was canceled was because investors finally caught on to the fact he can't deliver anywhere close to on budget?

I guess he didn't buddy up enough with Kellie Santiago/Indiefund to get more seed money like he did for DF-9.

You guys heard about that right?

He got VC funding from Indiefund for DF-9, then went out to crowdsource funds from the public. He then goes on to release a half completed game on Steam early access, and handing over all the early access money to Kellie Santiago/Indiefund instead of putting it into finishing the game like he said he would.

Of course, his buddies in the Indiefund "mafia" made all their cash back, but all the poor customers who trusted Tim got the shaft.

Tim Schafer doesn't deserve a single ounce of pity from anyone. He actively screwed over his "fans" with DF-9 so that his buddies would get their money back.