This really shouldn't be something we have to keep hammering over and over again, but apparently in the world we live in it does; where both companies, and the consumers they keep trying to screw, need to be reminded as often as possible that these server setups are not reliable in any sense, and absolutely unfit for purpose for the direction these companies keep trying to pull. The last section of this article needs to be truly taken to heart by as many people as possible. At this point I almost wish the Xbox 1 had stuck with online only so that Christmas could finally have been the catastrophe big enough to kill this whole online-only concept stone dead forever.
StriderShinryu said:
"Well, I'm a PC user so I don't care and it couldn't happen to me! Haha!" There is no reason a botnet couldn't be aimed at Steam just as easily as it was aimed at PSN and XBL. Yes, you'd still be able to play your games (as you largely could on PS4/XBOne if you knew what to do), but all of the online functionality including the store would be just as inaccessible as it was on console.
Anyway, I would imagine, and hope, that both Sony and MS patch their systems to provide better online/offline checks such that if their services do go down again you don't need to know any sort of solution and the system just goes offline on it's own.
While I take your point about sneering Glorious Master Race PC users mocking console owners as being sadly very true regarding their naivety, one thing I must point out is that a big part of the reason Steam doesn't catch flak the same way Microsoft, Sony, EA, Blizzard etc do is because it was built with the offline mode and the assumption people can't be connected 24/7 as a principle of its design, and while it had a rocky start it was given attention and fixed. On the other hand, all of the others listed above were (as far as I can tell from my perch as consumer with only the public actions to interpret their intentions) built entirely with the assumption that everyone has uninterrupted internet and their servers were flawless with offline being a mere neglected afterthought (if at all, if Microsoft had their way). Essentially, its done exactly what you suggested all these other corporations should do from right out of the gate, and apparently, given the low bar of competence set by the others, that's a rather praiseworthy decision in itself.