Personally I'd of tossed Mega Man Legends 3 on there, or as it might be known...
"The game Capcom cancelled just so they could snub and tell off Inafune one last time after he left".
By all report, the game was actually pretty darn great. There was a journalist that managed to get ahold of the "Paid Demo" Capcom promised to release (then never did), and had said it contained some 3-4 hours of content and actually handled and played great. I was involved happily on the servbot program they had there, was a really early number, but a glitch occurred later on that reset plenty of people's service numbers and replaced them by treating em as if they were brand new. When Inafune left Capcom, the team was to continue on and, as things have played out, Capcom had refused his offer to stick around and help with the game, telling him only "we got it covered". Which led to it being canned barely a few months later.
They always had a habit of stifling creativity, punishing it even, and if a project they hated (like Dead Rising 1) works, they are more than happy to show the creative force the big finger by ripping control away from them; see Devil May Cry 2, or Mega Man X6. The only decent individual left there now is Yoshinori Ono (Mr. Street Fighter, also Darkstalkers), and I wish he'd leave them for a better company already. Capcom is a festering pit of s***, and deserves the hole they slithered and and crawled into blindly. It's one of the only studios I'd be happy to see dead.
It's also why Asura's Wrath had the "finale DLC", because the game didn't meet their bloated set of milestones, and thus refused to have AW 2 be made. Say what you will about that game, but Asura's Wrath was pure fun, even if it was painfully short. I'd of been happy to pay to see that game allowed to expand and develop itself further.