Truth.The other option is that The Order: 1886 was supposed to be a release title, think along the lines of Ryse: Son of Rome. It was never going to be more than a glorified technical demo showing off the new hardware, but instead of coming out around the console release it got pushed back.
it could be because of the over use in recent shooting gamesBob_McMillan said:Hmm. Nope, still not getting this game.
Anyway, may I ask why exactly third person cover based shooting is a bad thing? It's something that people in the Escapist like to poke fun at. I don't know why, because when I play a game without cover mechanics, or something that compensates for the lack of a cover system, I get annoyed.
I think it's because it's an overused gameplay style that if nothing interesting is done with it, it feels bland compared to other games that use it as well.Bob_McMillan said:Hmm. Nope, still not getting this game.
Anyway, may I ask why exactly third person cover based shooting is a bad thing? It's something that people in the Escapist like to poke fun at. I don't know why, because when I play a game without cover mechanics, or something that compensates for the lack of a cover system, I get annoyed.
holyshaman said:snip
But what other gameplay style could a third person shooter possibly have?Gyron said:snip
As I mentioned in the review, it's not so much that it's bad off hand, but it's indicative of The Order's paint by number approach to gameplay. I think of something like Uncharted, it's coupled with many of the same gameplay elements, but it uses this simple framework to create these big set pieces that make it interesting beyond its individual peices. The lockpicking/hacking minigames present in The Order are perhaps the best counter-examples of this. Their presence serves no gameplay function, they just delay you 10-20 seconds every couple of minutes.Bob_McMillan said:Hmm. Nope, still not getting this game.
Anyway, may I ask why exactly third person cover based shooting is a bad thing? It's something that people in the Escapist like to poke fun at. I don't know why, because when I play a game without cover mechanics, or something that compensates for the lack of a cover system, I get annoyed.
Really? What about all those first person shooters with sprint and aiming down the sights?holyshaman said:it could be because of the over use in recent shooting gamesBob_McMillan said:Hmm. Nope, still not getting this game.
Anyway, may I ask why exactly third person cover based shooting is a bad thing? It's something that people in the Escapist like to poke fun at. I don't know why, because when I play a game without cover mechanics, or something that compensates for the lack of a cover system, I get annoyed.
Vanquish, where the main character has a rocket suit that makes him fly across the battlefield in an instant and encourages run and gun tactics as though to infuse a bit of stylish action method like in Devil May Cry or Bayonetta. Heck, there's a reason the funnest character class to use in Mass Effect 3 is the Vanguard since instead of hiding behind cover you're zipping across the battlefield like a caffeinated rocket of death.Bob_McMillan said:But what other gameplay style could a third person shooter possibly have?
I'm guessing it's because cover-based shooters are relatively easy to do and in this case it's to give a more cinematic feel.Pyrian said:Why should a shooter be third person in the first place?