Dreadnought - Captains Wanted

s0osleepie

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Dreadnought - Captains Wanted

This is what it?s like to play Dreadnought, the upcoming team-based class shooter by Spec Ops: The Line developers, Yager.

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Jan 12, 2012
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Seems interesting; is there are single-player version or is it only online team-based play? I ask because it seems like the kind of people who make a thriving online gaming community are not the same people who like slow-paced strategic fleet combat simulators.
 

No social life

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Oct 27, 2010
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Thunderous Cacophony said:
Seems interesting; is there are single-player version or is it only online team-based play? I ask because it seems like the kind of people who make a thriving online gaming community are not the same people who like slow-paced strategic fleet combat simulators.
..... You have seen some of the things that have come out of eve online?
 

Objectable

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Oct 31, 2013
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This looks soooooo good. Like, amazingly good.
Now if only I had a computer that could handle it.
 

Scars Unseen

^ ^ v v < > < > B A
May 7, 2009
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Hmmm... this looks.... well not quite like anything I'd want. Almost, but not quite. I'd prefer a game where the ship operation is complex enough to require a team of players to operate a single ship(kind of a more military-like ARTEMIS). Instead of deathmatches, I'd want more objective-based scenarios, preferably with both PVP and Co-op only setups. I'd want campaigns that string multiple scenarios together. I'd want players to be able to design and distribute these scenarios and campaigns.

So yeah, not quite what I'm looking for.
 

008Zulu_v1legacy

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Sep 6, 2009
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My interest waned as soon as I read "team based". Unless there is a single player campaign (lasting more than 6 hours), this is going to fall in to the same category as Evolve and Titanfall.
 

J Tyran

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Dec 15, 2011
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No social life said:
Thunderous Cacophony said:
Seems interesting; is there are single-player version or is it only online team-based play? I ask because it seems like the kind of people who make a thriving online gaming community are not the same people who like slow-paced strategic fleet combat simulators.
..... You have seen some of the things that have come out of eve online?
Was just going to say this but you beat me to it, battles for territory or wealth and resources (sometimes just because they hate each others guts too) between alliances consisting of thousands of members that rage for months and sometimes years.

Intricate fleet tactics that are totally role dependant and having a good fleet commander along with a good target caller and scout team are essential, EVE dwarfs Dreadnought in terms of depth but Dreadnought seems to be focusing on smaller flotilla fights with direct ship control etc.

They are not quite the same game, Dreadnoughts appears to be more of a multiplayer version of Nexus: The Jupiter Incident and I will definitely play it when its released.

Edit,

Here is a good example of patient strategic fleet combat (includes politics with an alleged broken non aggression treaty too), an alliance setting a 13 hour long trap for one of the games rarest and most powerful ships (a rare Supercarrier).
 

Elader

Needs more Dakka
Sep 7, 2008
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This is something I am eagerly awaiting. Elimination mode sounds fantastic, I would definitely be ok flying around in little fighters after losing my capital rather than sit idly by until the match is over.
 
Jan 12, 2012
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No social life said:
Thunderous Cacophony said:
Seems interesting; is there are single-player version or is it only online team-based play? I ask because it seems like the kind of people who make a thriving online gaming community are not the same people who like slow-paced strategic fleet combat simulators.
..... You have seen some of the things that have come out of eve online?
Touche, though honestly most of what I see out of EVE is "This is a great game to troll people'. Unless Dreadnought involves that same level of financial commitment to make blowing up someone's cargo worth it, I can't see it taking the same route.
 

Karadalis

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Apr 26, 2011
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Been waiting for more games with capital space battleships for ages. The last one for me was Nexus the jupiter incident, even thought that game was alot more homeworld and not enough RPG elements.


Allways have been a fan of the big ships instead of being a fighter pilot. Makes more sense in my eyes too to have actuall battleships flying around space then single fighters traveling between planetary systems on their own, somehow having the energy and live support needed to survive such long travels.

The X series also features capital ship battles.. but somehow they never felt right to me.. not because of the ships, but because the weapons lack a feel of impact and heavyness and that they force you into a cockpit like camera mode onboard of a giant battleship wich is just silly when they should give you a 3rd person perspective.
 

Skeleon

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Ah, this reminds me of the time I played a Liberty Cruiser in Freelancer Discovery RP for the Lane Hackers, patrolling the nebula, bullying fighter pilots for entering restricted space. Good times. I'll definitely keep an eye on this game.
 

shrekfan246

Not actually a Japanese pop star
May 26, 2011
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Like a few others have said, I really wish this had a single-player mode. I love the idea of space-combat and space-sim games, but in practice the only ones that tend to hold my interest for very long are the ones where I'm not simply piloting a solo-crew fighter around, and unfortunately there aren't too many of those around. I love captaining battleships, but I've never been too interested in competitive multi-player.

Which is a shame, because the gameplay I've seen makes Dreadnought appear as if it's exactly the type of space combat I would adore.
 

J Tyran

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Dec 15, 2011
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Thunderous Cacophony said:
No social life said:
Thunderous Cacophony said:
Seems interesting; is there are single-player version or is it only online team-based play? I ask because it seems like the kind of people who make a thriving online gaming community are not the same people who like slow-paced strategic fleet combat simulators.
..... You have seen some of the things that have come out of eve online?
Touche, though honestly most of what I see out of EVE is "This is a great game to troll people'. Unless Dreadnought involves that same level of financial commitment to make blowing up someone's cargo worth it, I can't see it taking the same route.
EVE is good for that so that's true but it's a pretty shallow way to play if that's all someone does, what EVE does best is in creating a space (no pun intended) that allows groups of people, in various sizes to come together and work together to create and achieve things far greater than they could individually.

Its about sharing that experience with other people, whether its a small group of younger players in small and cheap ships flying together to take down a larger and more powerful ship, a huge Alliance fighting for territory and/or survival in deep space against an enemy they have been fighting for years or a group of traders and industrialists working together at tasks that are impossible alone and finally getting all the materials, money, resources and starbase they need to expand into large scale or specialist ship or equipment manufacturing.

You will make friends, lose friends, make enemies and destroy enemies and share in the highs and the lows together. Working together towards goals that go way beyond raiding and guild building in other MMOs is what EVE is really about, sure the losses can be frustrating, even painful at times but the risks make the rewards sweeter and the bad times make you appreciate the good times even more. They make the drama more compelling too, when a huge alliance finally falls after a long and brutal war years of work, many tens of thousands of man hours of blood, sweat and tears go up in smoke (or get stolen by members fleeing the sinking ship).

I know for some people thats unapealing, I get that and understand stakes that high in a game are not for everyone but for those of us that love EVE its the thing that makes it unique and worthwhile.

Skeleon said:
Ah, this reminds me of the time I played a Liberty Cruiser in Freelancer Discovery RP for the Lane Hackers, patrolling the nebula, bullying fighter pilots for entering restricted space. Good times. I'll definitely keep an eye on this game.
Freelancer <3 another great game, the open world to roam through (mods too) are what made that game special. The game design was awesome, like choosing between faster and more convenient travel via tradelanes and gates but at the cost of being easier to intercept and increasing the risk of running into someone hostile (ambushing people part way down the tradelands :D) added a great deal if tactical depth.
 

Darkness665

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Dec 21, 2010
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J Tyran said:
No social life said:
Thunderous Cacophony said:
Seems interesting; is there are single-player version or is it only online team-based play? I ask because it seems like the kind of people who make a thriving online gaming community are not the same people who like slow-paced strategic fleet combat simulators.
..... You have seen some of the things that have come out of eve online?
Was just going to say this but you beat me to it
If you have honor, play well with a team and don't feel that stomping new players into dust then EVE Online should be avoided. A worse community of online players does not exist (and I play Dark Souls). The vast majority of press regarding EVE Online is some public back stab by allied players, or their really fabulous huge spreadsheet battles.

At its heart EVE Online is subscription based point and click spreadsheet faking it as spaceship simulator; all connected to servers so slow CCP writes great blogs how they slow time to 10% instead of limiting players ... or worse, improving their own network and server hardware.

Dreadnought sounds completely different to me, at least there has been no discussions about a spreadsheet.
 

Darkness665

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Dec 21, 2010
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Off topic comments aside, good article. It will be interesting to see how this plays out (not really a pun).

Good read, thanks.
 

Mikeybb

Nunc est Durandum
Aug 19, 2014
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I love the ponderous movement of the large vessels and have been waiting for a game like this for so long.
 

J Tyran

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Dec 15, 2011
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Darkness665 said:
J Tyran said:
No social life said:
Thunderous Cacophony said:
Seems interesting; is there are single-player version or is it only online team-based play? I ask because it seems like the kind of people who make a thriving online gaming community are not the same people who like slow-paced strategic fleet combat simulators.
..... You have seen some of the things that have come out of eve online?
Was just going to say this but you beat me to it
If you have honor, play well with a team and don't feel that stomping new players into dust then EVE Online should be avoided. A worse community of online players does not exist (and I play Dark Souls). The vast majority of press regarding EVE Online is some public back stab by allied players, or their really fabulous huge spreadsheet battles.

At its heart EVE Online is subscription based point and click spreadsheet faking it as spaceship simulator; all connected to servers so slow CCP writes great blogs how they slow time to 10% instead of limiting players ... or worse, improving their own network and server hardware.

Dreadnought sounds completely different to me, at least there has been no discussions about a spreadsheet.
Thank you for your post, well I'm not going to deny that some players only play to "stomp new players into dust" because there are people like that but most PvPers want a proper fight if only for the loot or a decent killmail because some shit fit newbie (all newbies are shit fit at first, most pick it up fairly quickly. The rest rant about "Honour" on just any and every forum or comment section in the world instead) won't drop anything and filling a corps KB with newbie kills doesn't look good (I knew a lot of corps that would get annoyed with it if thats all a member kept killing, because its just killboard padding and reflects badly on the corp). While I don't know exactly what "honour" is supposed to mean but how many games would you have enough trust in a freind to blindly jump your ship worth a whopping $14,000 USD if you could convert it into a real money value and thats loaded down with equipment so valuable you could buy and equip a fleet of Battleships for the price of one single module and it has several such modules.

Earning and being worthy of that level of trust and keeping it is pretty honourable right? Fits the definition of "playing well with a team" too, there are players that scam and steal but most of the time a corporation and any alliances they are part of are built on trust and without they would fall apart. Without it logistics wouldn't happen, ships couldn't be jumped, intelligence and scouting would be impossible/untrustworthy, corporation wide hangers and starbases wouldn't happen or be stocked with supplies and ammo.

Most people are loyal to their corp, loyal to their friends. At least up to the point where they part ways and even then bonds often remain

Now lets address the other parts of your post, "faking it as spaceship simulator" is as good a place to start with as anywhere else I suppose. In many ways EVE online is a far more accurate, feasible space ship simulator than many others Including Dreadnought (even as cool as it looks).

The player flown ships in EVE are large, they are not like the fighters in a game like Star Citizen. Does the officer in command of any of these ships sit in a cockpit maneuvering it and firing the weapons with a HOTAS?


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


Of course they don't, even the smallest, fastest and most agile ships in the game are this:-


rather than this:



Its a tactical and strategic space combat simulator with large ships, its the CIC of Battlestar Galactica rather than the cockpit of one of the Vipers and its never been, or pretended to be a space flight simulator. So we get around to the good old "spreadsheets in space" chesnut, its as old as the game and no more accurate now or here than it ever has been in the past or when said anywhere else.

Yes spreadsheets can help some of the gameplay in EVE Online, if you're doing any kind of industry or are a logistics manager for a large corporation and/or alliance that is. People into industry and manufacturing probably don't have any objections to spreadsheets, its a spreadsheety kind of thing in the first place and running a supply chain and corporate logistics is also a spreadsheety kind of thing and if someone doesn't like that kind of gameplay don't have to do it! Thats one of the wonderful things about a sandbox game, so for anyone that just wants to PvP or co-op some NPCs there are no spreadsheets involved.

Time Dilation is annoying and its an imperfect solution to an insolvable problem, no matter how much CCP improves the hardware and technology of the Tranquility server cluster its never enough because the players just cram more people into a battle and the blobs and alliances and coalitions of alliances just get bigger and bigger. No other game even attempts what CCP have to do on a daily basis, the lag monster is something players have had to deal with since forever but it only happens in the large battles with thousands of players fighting it out, that means tens of thousands of ships, fighters, drones, missiles and other objects within a solar system and the huge amount of other data that have to be collected and processed.

I know your post was just intended to be contrary but you missed the point of the comments you quoted entirely, it wasn't about space flight simulators or anything else. It was about whether their where communities of players for "slow-paced strategic fleet combat simulators" and EVE Online was brought up, it never fails though. Any time someone mentions EVE you will always get an embittered person that got ganked when they played or tried the game ranting about "honour" (so you want players to /bow to each other and inform someone "have at thee good sir! Defend yourself!" before attacking someone? You can tell the difference between someone that just dislikes the game and someone bitter about being ganked because its always the "honour" thing) and misrepresenting the gameplay with "point and click" comments, the point and click bit always reveals the truth that they where bad at the game because the subtle nuances and the ignorance about the existence of sorcerous concepts like "Hotkeys".

An RTS game is "point and click" if you're bad at it, for players that are at least someone competent at them its an intense challenge of micromanagement, able to rapidly give commands and having good situational awareness of what is exactly going on around them.
 

WouldYouKindly

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Apr 17, 2011
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Well, this will scratch my capital ship flying itch as Elite Dangerous won't take care of that(the largest ships are frigate class maybe) and I get to use my fighter jock skills in another game. Maybe one day I'll learn to fly in a game with real planes.