Chatney said:
I found BioShock almost aggressively uninteresting, with bland writing, unbalanced gameplay and an art style which only redeeming quality was all the stuff it shamelessly stole from Fallout - mediocre across the board. And yet, it was made by the same guy who was behind System Shock 2, one of my all-time favourite games.
To me, it seems as though the same people who liked Fallout 3 are the ones who liked BioShock - those who missed out on the infinitely better titles that these two games blatantly fail at superseding.
If Ken Levine really wants to show his skill then he should be making a new, original title instead of extending BioShock's story in the same way that BioShock 2 tried to do it. But alas, he's only interested in the money.
BioShock 2 was not created by Levine and his team, it was an entirely different developer. And you're complaining about him making a sequel when you're favorite game of his is a sequel...
And I would say you're looking through some nifty rose-tinted glasses, but I'll be fair and say that I havn't played System Shock or whatever to really base that. But from what I can tell, SS just looks as old and dated as any other shooter back in the day.
Woodsey said:
I respect what he tries to do but I despise BioShock.
People seem to have mistaken backstory and themes for an actual story.
You don't need cutscenes or things explicitly told to you to have a story. Don't make me whip out my Shadow of the Collosus rant O_O
Anyway, I respect Levine for what he's doing, though to be honest I've only really
truly heard about him after Infinite was announced, before I had no idea who he was.
Quite frankly, we need someone who knows exactly what they're doing and to look at it from more of an "artist's" perspective. While it's great that he's thinking of his games from a gamers perspective and whatnot, video games can't really evolve if we're going to look
exclusively from that viewpoint.
Why not just make a game and view it from a
person's perspective? Pointless philosophical pandering, I know, but if we really want a game that will trancend media and be the "Citizen Kane" of gaming, we're going to need an Orson Wells first to think outside of "just a game".
[sup]Fumito Ueda, coughcough, okay I'll stop jerking off to him...[/sup]