278: Make Room for Kinect

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Jeffro Tull

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Sep 27, 2010
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I recently tried out the Kinect on sat. at Best Buy the play space that they provided was about the size that I would want to permit in my living area anyway, so I thought to my 'this would be a accurate representation of my apartment space.
I had to calibrate the thing myself, because apparently the employers at Best Buy couldn't figure it out, and it can get a bit complicated. Once I finally got the Kinect calibrated, I was ready to play. I turned on the demo to the sports game where I was given a prompt to guide the avatar to the center of a purple square. I stepped back and signaled that I am ready. It denied me saying that I needed to step in the middle. I kept stepping back until I almost tripped over the Kinect ready 360's that fenced off the area. I was stamping on the edge of the carpet, which would have been right next to my couch had I been back at my apartment.
'I've come this far so I might as well start playing' I thought, 'at least see the reaction time.'
The reaction time was horribly delayed, making a simple sports game a chore. It's about the same reaction time as the Wii. I'm sorry to say it but if you have a wii it feels just the same. Those who couldn't get used to the Wii's controls might not want to get this. Here is a tip though, It is easy to get used to the delay after a while. If you are patient and willing to forgive some push and pull as developers get used to this new control tech you should get this. Motion gaming is great when it is done right, and I think the Kinect will encourage developers to look at it differently if it is successful.
 

Sweeney94

New member
Dec 31, 2010
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I have found it awkward to get space for kinect, but I do think that this takes it too far. Then again, I think it's probably supposed to.