erttheking said:
Good news, the name is slightly less stupid.
Bad news, we're getting the Pokemon deal now...joy. Pure and utter joy. Well, I'm praying to Christ that there's enough of a difference between the two to justify buying good games. If not then Nintendo can fuck off.
This is from Fire Emblem Wiki (assuming if it is correct)-
Each version of the game will change the format of overall gameplay outside of the storyline.
The Hoshido path will have a traversable map similar to Awakening, Sacred Stones, and Gaiden. The player can level up characters outside of the storyline chapters by paying a fee to initiate a Skirmish, similar to using a Reeking Box. Like Awakening, map victory conditions will mostly be either rout the enemy or defeat the boss.
The Nohr path will be more structured, having no external battles outside of the storyline chapters much like most previous Fire Emblem titles. Experience and funds are much more limited and more victory conditions will be present such as defending a base, breaking through the enemy lines, and turn restrictions for certain maps.
OT- So far, this game and that Dragon Quest game are the only future games I am looking forward to far from E3 Nintendo. Bare in mind, I just got back from work so I am taking in the recent games news right now.
EDIT- Oh yeah and Hyule Warriors!