Wait, they had a functioning, playable build available but only showed a two minute, mostly cinematic preview.
I am officially a bit miffed.
Oh well.
the silence said:
Noooooooooooooooooooooooooooooooooooooooooo.
I hope it doesn't get too bad, but the more complicated controls were what made the game feel like you actually controlled a character, and not just playing another random game.
It's why the game is good, even though the story was not.
No. Just no. What I feared has come true.
Shit.
What confuses me is that the controls are described here as "simplified", but also described as identical to the first game. One button for upwards movement (jump/climb/vault), one for downwards movement (drop, roll, slide). Plus standard directional controls I assume. That's exactly how the first game worked.
The combat controls sound a little different, but in a good way. Being able to attack while maintaining speed was sorely missing in the first game.