Mighty No. 9 Has Been Delayed - Aiming For Q1, 2016
There is no solid new release date for Mighty No. 9 but the team is aiming for Q1, 2016.
Some bad news greeted Kickstarter [http://www.escapistmagazine.com/tag/view/mighty%20no%209?os=%20mighty%20no%209] first kicked off would know that its initially predicted release date of April, 2015, has come and gone. Now Comcept has announced via a backers-only forum post that the game has officially been delayed to an indefinite date in 2016.
"This is a project that would not have existed without the support of our backers, so we at least wanted to deliver this news to our backers before it is officially announced," wrote the forum post (via NeoGAF [http://www.neogaf.com/forum/showthread.php?t=1090563]). "We are unable to confirm a final release date at this time, however we will be aiming for a release in Q1 2016. Once a solid release date is set, we will announce it immediately to our backers and fans."
Comcept insists that while "all of the core content for the game is developed and in a complete state," "there are still bugs and issues pertaining to the online features (of the game)" which is what is causing the holdup. "These bugs and issues have a direct affect on enjoyment of the game, so a decision was made to work these issues out before release."
The news isn't great, especially as it comes mere days after Keiji Inafune's other project: Red Ash [http://www.polygon.com/2015/8/3/9090917/red-ash-kickstarter-keiji-inafune], failed to meet its Kickstarter goal.
Source: NeoGAF [http://www.neogaf.com/forum/showthread.php?t=1090563]
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There is no solid new release date for Mighty No. 9 but the team is aiming for Q1, 2016.
Some bad news greeted Kickstarter [http://www.escapistmagazine.com/tag/view/mighty%20no%209?os=%20mighty%20no%209] first kicked off would know that its initially predicted release date of April, 2015, has come and gone. Now Comcept has announced via a backers-only forum post that the game has officially been delayed to an indefinite date in 2016.
"This is a project that would not have existed without the support of our backers, so we at least wanted to deliver this news to our backers before it is officially announced," wrote the forum post (via NeoGAF [http://www.neogaf.com/forum/showthread.php?t=1090563]). "We are unable to confirm a final release date at this time, however we will be aiming for a release in Q1 2016. Once a solid release date is set, we will announce it immediately to our backers and fans."
Comcept insists that while "all of the core content for the game is developed and in a complete state," "there are still bugs and issues pertaining to the online features (of the game)" which is what is causing the holdup. "These bugs and issues have a direct affect on enjoyment of the game, so a decision was made to work these issues out before release."
The news isn't great, especially as it comes mere days after Keiji Inafune's other project: Red Ash [http://www.polygon.com/2015/8/3/9090917/red-ash-kickstarter-keiji-inafune], failed to meet its Kickstarter goal.
Source: NeoGAF [http://www.neogaf.com/forum/showthread.php?t=1090563]
Permalink