Mighty No. 9 Has Been Delayed - Aiming For Q1, 2016

NuclearKangaroo

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i dont think anybody has any hope left for this game

the worst part is that you can appreciate how dishonest Inafune is, he said in the Red Ash video that MN9 was almost done, and he shared the news of the daley only AFTER the Red Ash kickstarter was done, kamiya was right about him
 

NuclearKangaroo

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Solaire of Astora said:
Igarashi, please don't let my faith in you be misplaced. Given how transparent your campaign for Bloodstained was compared to Inafune's double disaster of MN9 and Red Ash, you've given me at least some hope. Please don't fuck it up.
i really hope future devs planning kickstarters look at Inafune's mess and say

"this is exactly how NOT to do it"
 

bluegate

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KoudelkaMorgan said:
Aside from pointing out that the game isn't made by Comcast, I have zero fucks to give.

It isn't Mega Man, maybe for a while we could have believed it would be, but what it has become is something I don't care about.

Hopefully Bloodstained turns out great.

*still waiting on Plague of Shadows* v_v
Plays pretty much like a Megaman game though? Played three levels at the Gamescom convention and it is pretty solid stuff.

Well, let them delay the game, I'd rather they polish their netcode before release rather than after, because god knows how big the shitstorm would be if this particular games has any faults after launch... "OMG 4 miullion DOLLURS$$!$ inafune businessman!?!!", yuck
 

Callate

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Y'know, I'm in on at least one Kickstarter that has produced less, so I'm hardly in a position to throw stones. But it's really beginning to sound, at the least, like Comcept badly needs to take some PR in the Age of the Internet 101.
 

Atmos Duality

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Winnosh said:
To Quote Miyamoto. " A Delayed game is eventually good. A rushed game is bad forever. " I like what I've seen so far, will wait for them to finish.
Miyamoto apparently never heard of Daikatana or Duke Nukem Forever then.
Personally, if MN9 is delayed to 2017 and I were a backer, I'd start organizing some legal inquiries of what the hell Comcept is doing.
 

Smooth Operator

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This shit is getting stranger and stranger, I'm certainly happy others have invested their money instead of me so it's not an emotional investment going on.
And I would certainly caution anyone from giving more money to companies that don't finish their previous projects.
 

LordLundar

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Atmos Duality said:
Winnosh said:
To Quote Miyamoto. " A Delayed game is eventually good. A rushed game is bad forever. " I like what I've seen so far, will wait for them to finish.
Miyamoto apparently never heard of Daikatana or Duke Nukem Forever then.
Personally, if MN9 is delayed to 2017 and I were a backer, I'd start organizing some legal inquiries of what the hell Comcept is doing.
Well those games were a case example that while Miyamoto is not wrong, there still needs to be effort applied in the first place.

And like I said earlier, it's not the delay in itself that's the issue, it's all the other crap that's happened which is making people question the management and priorities of Comcept.
 

Atmos Duality

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LordLundar said:
Well those games were a case example that while Miyamoto is not wrong, there still needs to be effort applied in the first place.
Except in both cases there was loads of effort applied...and applied again because of drastic changes to the project midway through. All the effort in the world won't matter if it's undone through mismanagement, which is EXACTLY the kind of concern I would have with MN9's production.

The original build of Daikatana was based on the Quake engine, then Romero lost his mind after they sunk 2 years into it and mandated that they rebuild the whole damned thing to use the Quake 2 Engine instead. (Which is to say nothing of his other whacky antics at the time; many of which ultimately alienated his dev team, requiring bringing in new people who weren't up to speed on any of it.)

Duke Nukem Forever suffered even worse; going through no less than THREE game engine changes. By the time they had created new assets, the game looked even more out of date and the lead designer scrapped it AGAIN. Only by the third game engine could you say that no real effort was being made on DNF, since 3DR personnel were being shuffled in and out of other projects to keep the company afloat.

My point stands.

And like I said earlier, it's not the delay in itself that's the issue,
The delay of MN9 is the most important issue; nothing else can be more important because MN9's release determines whether the backers get what they paid for or not. When a game is delayed repeatedly like this, it's time to start questioning whether it's actually going to come out.

Other issues certainly may contribute toward that, but lets not lose focus on point of the project.

..it's all the other crap that's happened which is making people question the management and priorities of Comcept.
If their priority isn't working on the game they promised, then yes. Those are certainly issues in need of address.

My informal take on Inafune (largely based on interviews and accounts taken over the past 17 or so years) is that he's a businessman first and foremost, and an ego-maniacal one at that.

I suspect (like so many) that he pitched MN9 specifically as a massive "FUCK YOU, I WAS RIGHT" aimed at Capcom's executives for not seeing things his way, not because he really gives two shits about the game beyond that.
That was the main reason I didn't back the MN9 kickstarter, and so far, time has proven that decision wise.
 

Redryhno

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I don't mean to be a broken record dick, but I'd again like to point out that the Steam store page for this game still hasn't been updated, and it's been a week since the announcement. With no news on Steam that the game's been pushed back again and even the website seems devoid of the announcement that it's been pushed back. About the only thing on the page is "THIS IS MEGA MAN, BUY THIS NOW".