I think you have to HAVE marketing before it can be judged. The WiiU just sort of sits there.Johnny Novgorod said:I would throw in the Wii U's poor marketing in there somewhere.
The Wii U didn't have poor marketing, it had NO marketing, at least not here in the UK.Johnny Novgorod said:I would throw in the Wii U's poor marketing in there somewhere.
PunkRex said:The Wii U didn't have poor marketing, it had NO marketing, at least not here in the UK.Johnny Novgorod said:I would throw in the Wii U's poor marketing in there somewhere.
I stand 100% corrected.JCAll said:I think you have to HAVE marketing before it can be judged. The WiiU just sort of sits there.
I think some ad agencies in general have a long way to go, no matter if they are contracted to advertise games or not. There are so many recent stories about ill thought out ad campaigns for a variety of products.Aiddon said:Showing, once again, that gaming has a LOOOOOOOOONG way to go. Most of this is just terrible because it looks so desperate and juvenile. Like watching a bunch of old men trying to guess what "the kids are into."
You had me at rolled up newspaper, where do I sign? Does the position allow for the donning of a stylish Victorian smoking pipe?Mikeybb said:I'm increasingly convinced that video games companies need to institute a new and probably most important position in all of their companies.
The idea barometer.
This would be a person who is just paid to sit in a room reading a newspaper.
When any member of staff comes up with an idea that passes muster among their usual methods they then must present it to the idea barometer.
If they just look at you with disinterest then return to reading their paper, you have the all clear.
If they roll up that news paper, bat you on the nose and yell "NO!", it's back to the drawing board.
Persistent or defiantly bad ideas would result in the barometer dragging the worker to the scene of his crime and rubbing his nose in the offending article while speaking in a firm, deep tone.
This all might seem a bit patronizing, but you have to get the basics right in a way they'll understand.
I have other ideas on how to fix the gaming development community involving flea collars and a neutering program.
It's funny and impressive - it wasn't often (to say the least) that the egalitarianism of trash talking was brought into a game developer's lexicon.008Zulu said:Well when you're on a cocaine high, every idea seems like a good idea.