I have a head of ideas that I want to try, but ideas are cheap so I am teaching myself C++ and SDL, and coding my first 'practise' game.
Its scary how much I see myself in this story...
Coding a game that looks decent, plays decent but is meh ? Yep!
Swearing at the computer because the program seems to be going mad ? Yep!
I am still at it, released it as a Alpha to a gaming community I play a lot of games and got barely any feedback, 2 comments and about 20 views since the alpha went up.
I want to stop working on this game and work on another idea, but I dont want to just drop the first game... its a bad habit ot leave games undone, and coming back to years old code is a nightmare or so I imagine.
Putting in hours, days and weeks into a project and getting barely a squeak of feedback is very disheartening, if you consider game developing remember that and just get over it... also never make your best game first, makes no difference how good your game is if no one knows about it ( in my humble opinion of course ).