I'll be honest in saying that I think the problem with video games right now is that they are trying too hard to be artistic, rather than it being a situation where the gaming industry is holding it back. Honestly it seems like pretty much every game produced nowadays has someone trying to claim that the game is new, or putting a unique spin on things, when really it's just retreading the same regurgitated garbage spewed out by every other left wing artist. Pretty much every game out there now has to have some political, or sociological subtext added into it, almost every war game has to include some kind of anti-war propaganda, etc...
Games should focus on being games, and entertaining the people who play them. True art comes about on it's own, it's not something that can be forced, and right now the entire problem is people aping the current aristic community, and what's more, doing it badly. Either they will become art on their own, or they will not. Trying to be artistic is the best way to ensure it doesn't happen.
I find it kind of odd that people would say that games aren't trying to rise to the challenge of becoming art, because all of the Emo-Angst ridden garbage is done largely for that reason. That's the kind of stuff that the industy sees being taken seriously as art, so it apes it.
I'll also say that the industry as a whole has a vested interest in such recognition, which is why it's actually pushing the issue so hard. Right now there is an international pressure on games, aside from the censorship issue in the US (going before the Supreme Court) we've seen video games under attack in Australia, and even throughout Europe courtasy of nations like Germany (and some of Germany's policies are one of the reasons why the PEGI system concerns me). If games can get a universal recognition as art, that allows the laws in many of the nations doing the bellyaching to be turned back on them.
Games should focus on being games, and entertaining the people who play them. True art comes about on it's own, it's not something that can be forced, and right now the entire problem is people aping the current aristic community, and what's more, doing it badly. Either they will become art on their own, or they will not. Trying to be artistic is the best way to ensure it doesn't happen.
I find it kind of odd that people would say that games aren't trying to rise to the challenge of becoming art, because all of the Emo-Angst ridden garbage is done largely for that reason. That's the kind of stuff that the industy sees being taken seriously as art, so it apes it.
I'll also say that the industry as a whole has a vested interest in such recognition, which is why it's actually pushing the issue so hard. Right now there is an international pressure on games, aside from the censorship issue in the US (going before the Supreme Court) we've seen video games under attack in Australia, and even throughout Europe courtasy of nations like Germany (and some of Germany's policies are one of the reasons why the PEGI system concerns me). If games can get a universal recognition as art, that allows the laws in many of the nations doing the bellyaching to be turned back on them.