I disagree that it's all about laziness. It's been years since I bought any gold, but I'd done so back in the early days of EQ, and it was not anything to do with laziness. For some games, the best way to make decent money is to farm (or get really lucky, if you're playing a game where the way to make money is to get rare, sellable items -- note that I acknowledge this is not true of all games, especially these days). However, as someone with limited game-playing time due to work and family responsibilities, if my choices are to spend my limited gaming hours farming (or hoping for a lucky roll), or to join my game friends in fun but not-particularly-profitable activities, I choose the fun activities every time. Under these circumstances, it is possible that I don't have the funding to acquire items I want or, in some cases, even need to be competative (or to accomplish goals). When that happens, I like to think I have the option to spend a little bit more on my entertainment (thereby buying some "cash") and getting more enjoyment of the game. Yes, I understand the arguments from both sides, and I understand why some (particularly the game companies) are so against the idea, but I also think it's an invaluable option to some classes of gamers.