It isn't games that are massive. It's us.
And ho- drat! My fat jokes have been taken D< Curses *fistshake*
But on a more serious note, having had the misfortune to grow up mostly in the 90's (I blame my parents), I have observed the humble beginnings of the MMO from a distance, watching it grow from the modest
Ultima Online, to the juggernaut that is
WoW, and branch off into other areas besides role-playing games.
GonzoGamer said:
Most people I know wouldn't pay a continuing fee for a game.
Sadly, I've seen people in FtP (Free-to-Play) games pay top dollar on the in-game premium content, only to use it in fairly idiotic ways; this is exceptionally prevalent in MapleStory, where certain individuals spend hundreds of real-life dollars on NX cash (the game's currency for premium content), only to use it to buy "megaphones" and post obscure - and occasionally obscene - messages for no particular reason other than to waggle their willies =.= Trust me, its as bad as it sounds, but that's what you get (at least that's what I think) when you push together hundreds of sexually-charged and emotionally needy 12-14-year-old children. In my experience, despite the occasional oddball older player (*cough*), this is the average age demographic, or at least how old they act as a whole.
Also, most don't work for their money.