An excellent article, with some tweak in the details about failed economic policies, it would apply perfectly to Brazil (where I come from) as well. We did not have an economic crisis on the same scale as Argentina, but the government switched from a 0-import duties policy to one that essentially doubles the price of any imported game, while the local distributors sell the same games charging slightly less than the price of a legally imported game.
In this case, it is clear that the big software companies *could* use a rational pricing policy, and yet they choose to maximize their profits by selling few high-priced games than selling a large number of reasonably priced ones.
I, for one, buy the originals, since after getting my degree I've been way too busy to be able to play everything that comes out, so I can afford to buy a game every couple of months, but I'd think the average teenage gamer in Brazil (with a lot of time in his hands and a broadband connection) would find it much easier to use Bittorent or Emule to download games and cracks to his heart's content rather than try to convince his parents to spend a large portion of their household's income in a "toy".