Zhit said:
And yet folks will give these clowns money. Loved Halo. Switched to Destiny. 343 can't go belly up soon enough.
PFFFTTA HAHAHAHAHAH OH GOD..please..please don't tell me you're serious with Destiny. The game that had little to NO content at all. No story, not much to do but fight the same boss over and over and over again. While the MP was broken to all hell. That Destiny?
Also here a further more indepth with whats going with the REQ cards.
You don't buy individual cards, you buy packs. REQ packs are purchased with REQ points, which are earned in every gametype in the game. This is where the microtransactions come in; you can decide to spend real money on the REQ packs instead of earning REQ points. Each pack contains a specific number of cards, which you won't see until after you purchase the pack (think Battlepacks from Battlefield). Unlike Battlepacks, however, if you get a card - or cards - that you don't want/need, you can trade them in for a refund of their value in REQ points, which can then be used to purchase more REQ packs. You also earn REQ packs when you rank up. There are plenty of ways to earn REQ packs without using the microtransactions, and every item that you can get from using a micro transaction can also be obtained with regular REQ points.
There are reusable cards and one-time use cards. One-time cards are for things like assassinations, armor pieces, weapon skins, etc. - basically the cosmetic stuff. These can be used in any playlist. The reusable cards are the weapon/vehicle cards, which of course can only be used in Warzone.
As for redeeming your REQ cards for weapons and vehicles in Warzone, you can't just jump into a match and immediately spawn a Mantis with a REQ card. You have to earn REQ Levels by playing the game. Things like capturing bases, killing enemy players/AI, taking out bosses, etc. That's where the whole Spartan Palmer "Level 3 REQs available!" announcements come in. The REQ Levels are basically weaponry tiers. So Level 1 REQS are pretty much your standard loadout weapons like Battle Rifles, Assault Rifles, Storm Rifles etc., while the higher Levels are the power items like Rockets, Spartan Lasers, and Mantises. As the match progresses and your team earns more points, higher REQ Levels are unlocked. You cannot use a Level 7 REQ card before you've unlocked Level 7 REQs in the match.
There's a REQ energy system that stops you from using too many REQ cards too quickly, so you can't do stuff like spawn a rocket, die, then immediately spawn another rocket. So let's say you hit REQ level 3, and use a level 3 REQ card. Using that card will deplete some of your REQ energy, which you will then have to earn back by capturing bases, killing enemies, etc. before you can use another Level 3 REQ card. Which leads me to my final point:
The energy system was sped up for the E3 floor showing because they wanted to show off everything you could do. In the actual game, you won't be able to call in a power weapon/vehicle every time you respawn, like all the guys in the videos you've seen from E3. This is extremely important. No, everybody will not be stomping around in Mantises or have a Rocket/Sniper combo by the time the match is halfway finished.
So basically, it doesn't matter what awesome REQ cards you have if you can't do well enough in a match to be able to use them.