SWG NGE: Crying Freeman
In The Escapist [http://www.escapistmagazine.com/issue/101/14], Allen Varney describes the aftermath of Sony Online Entertainment's disastrous "New Game Enhancements" for its Star Wars Galaxies MMOG. Now Allen recounts a tragicomic sidelight to the NGE, the story of how blame for the entire NGE fell on one hapless underling.
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Freeman posted the same clarifications repeatedly for weeks, to no avail. Somehow he managed to avoid looking embattled. Eventually someone asked him why he kept at it:
Because I spent almost six years working on SWG, and it kills me that the only people who liked it, hate me. Frequently for misinformed reasons [http://mmorpg.com/discussion2.cfm/post/1230753#1230753].
To repeat, this Freeman foofaraw arose because of SOE's poor communication with the SWG audience. The SWG team - if not, so far, Sony Online or LucasArts execs - learned from this mistake. Sabrehawk, SWG site manager for The Escapist's sister site WarCry [http://swg.warcry.com/], says of the game's forums, "SWG veterans will see a level of developer involvement with the community that far exceeds anything in the past. In fact, in my experience, I haven't seen anything like this in any other MMO. Granted, some might call it rearranging deck chairs on the Titanic, but they're definitely moving in the right direction."
There are probably other lessons to be learned from Freeman's experience, but we'll leave them to him. Believe it or not, Jeff Freeman - clearly a man of iron nerve - is still blogging [http://mythicalblog.com/blog].
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In The Escapist [http://www.escapistmagazine.com/issue/101/14], Allen Varney describes the aftermath of Sony Online Entertainment's disastrous "New Game Enhancements" for its Star Wars Galaxies MMOG. Now Allen recounts a tragicomic sidelight to the NGE, the story of how blame for the entire NGE fell on one hapless underling.
***
Because I spent almost six years working on SWG, and it kills me that the only people who liked it, hate me. Frequently for misinformed reasons [http://mmorpg.com/discussion2.cfm/post/1230753#1230753].
To repeat, this Freeman foofaraw arose because of SOE's poor communication with the SWG audience. The SWG team - if not, so far, Sony Online or LucasArts execs - learned from this mistake. Sabrehawk, SWG site manager for The Escapist's sister site WarCry [http://swg.warcry.com/], says of the game's forums, "SWG veterans will see a level of developer involvement with the community that far exceeds anything in the past. In fact, in my experience, I haven't seen anything like this in any other MMO. Granted, some might call it rearranging deck chairs on the Titanic, but they're definitely moving in the right direction."
There are probably other lessons to be learned from Freeman's experience, but we'll leave them to him. Believe it or not, Jeff Freeman - clearly a man of iron nerve - is still blogging [http://mythicalblog.com/blog].
Permalink