Really? The general consensus among the people who played the first game (who I've talked to, anyway) seems to be that the game is a lot harder than the first one. Special infected come in waves of three at a time, the Director 2.0 doesn't go as easy on you as in the first game.Jaranja said:It gets old really quickly. It's far too easy. It's monotonous.
I'll admit, this game is harder than it's predecessor but it's still an easy game. I find that the special infected often get huddled into the rest of the rabble and just die along with them.CantFaketheFunk said:Really? The general consensus among the people who played the first game (who I've talked to, anyway) seems to be that the game is a lot harder than the first one. Special infected come in waves of three at a time, the Director 2.0 doesn't go as easy on you as in the first game.Jaranja said:It gets old really quickly. It's far too easy. It's monotonous.
Bias is a noun. Biased is an adjective.Distorted Stu said:It bored the life out of me, im glad i didnt buy it. Nice review though, Funk always gives a full coverage and is only slightly bias
Perhaps that's the rumoured DLC.CantFaketheFunk said:I'm as disappointed as you are, Shamus.Shamus Young said:No broom? Alas.
One thing I miss is the interaction between characters from L4D1. That game was almost worth playing alone for the elevator dialog in No Mercy, and for Francis's constant griping. Ellis is a hoot, but I hoped for more than a one-man show.Laura. said:I agree with most points, the game is a huge improvement from L4D. The melee weapons, the maps, the run-like-hell crescendo events, the gore is awesome and small details like the safe room music is very cool as well.
The only thing I didn't really enjoy that much were the characters. I find them bland. Rochelle and Nick have no personality whatsoever, and Coach could have been a lot better.
Also, the game is way more difficult than its predecessor.
I guess to each their own, but I've loved the interaction between the characters here, too. All of the characters have had their little moments. Like "Oh hey, Whispering Oaks! I used to go there all the time when I was a kid!" "Great. So we can die there as adults. Sounds like fun."CyberKnight said:One thing I miss is the interaction between characters from L4D1. That game was almost worth playing alone for the elevator dialog in No Mercy, and for Francis's constant griping. Ellis is a hoot, but I hoped for more than a one-man show.
Well the ultimate challenge will always be Versus mode, I suppose.Jaranja said:CantFaketheFunk said:Really? The general consensus among the people who played the first game (who I've talked to, anyway) seems to be that the game is a lot harder than the first one. Special infected come in waves of three at a time, the Director 2.0 doesn't go as easy on you as in the first game.Jaranja said:It gets old really quickly. It's far too easy. It's monotonous.
I'll admit, this game is harder than it's predecessor but it's still an easy game. I find that the special infected often get huddled into the rest of the rabble and just die along with them.
Probably a balancing issue. I mean, how do you balance the reaper? Give the zombies miniguns?CantFaketheFunk said:I'm as disappointed as you are, Shamus.Shamus Young said:No broom? Alas.