World of Germcraft
"When Corrupted Blood ran rampant, its patterns of diffusion resembled those of real-life diseases, and scientists took interest. Not only did the disease spread to other users, but there were carriers who, both knowingly and unknowingly, were able to take the malady across great distances via their infected pets. The parallels between World of Warcraft's plague and potential outbreaks in the real world were so compelling that the CDC requested the simulation data."
Brian Easton documents the spread of disease in World of Warcraft.
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"When Corrupted Blood ran rampant, its patterns of diffusion resembled those of real-life diseases, and scientists took interest. Not only did the disease spread to other users, but there were carriers who, both knowingly and unknowingly, were able to take the malady across great distances via their infected pets. The parallels between World of Warcraft's plague and potential outbreaks in the real world were so compelling that the CDC requested the simulation data."
Brian Easton documents the spread of disease in World of Warcraft.
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