4th edition Dungeons and Dragons Question

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1080bitgamer

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Apr 11, 2010
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My brother and I have recently started playing dnd, and we are a little confused by some of the rules. The main one were having trouble with right now is, how much of a bonus does proficiency in a particular item give?

Ex. Feat: Armor Proficiency (Chainmail) = +? bonus

Thanks
 

ZtH

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Spritemaster said:
My brother and I have recently started playing dnd, and we are a little confused by some of the rules. The main one were having trouble with right now is, how much of a bonus does proficiency in a particular item give?

Ex. Feat: Armor Proficiency (Chainmail) = +? bonus

Thanks
Hm well I'm not as much of an expert on 4th ed as I am on 3.5, but I believe that proficiency for armor doesn't give a bonus but rather negates a nasty -4 for using armor you're not proficient in. As for weapons I think there is actually a proficiency bonus listed that is unique to each weapon.
 

Harkonnen64

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Yeah, in 3/3.5/Pathfinder, being proficient in armor negates taking a the listed armor check penalty on attack rolls.
 

Jamboxdotcom

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Yeah, what that guy said. Armor proficiency simply negates some penalties (at least assuming 4th follows 3rd closely).
 

Nocta-Aeterna

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Armor proficiency doesnt work like that in 4th edition. Taking an armor proficiency feat allows you to wear armor of a type your class wouldn't normally allow. For example: a rogue can only wear cloth and leather armor, but with the chainmail armor proficiency feat, he can also wear chainmail.

Action point allow you to take another standard or move action in your combat turn, even if you already did one, or used two move actions.
 

blitz609

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You acquire action points when get to a "milestone" which you reach when you complete two encounters. Your action points also reset when you rest to 1.
 

ZtH

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Nocta-Aeterna said:
Armor proficiency doesnt work like that in 4th edition. Taking an armor proficiency feat allows you to wear armor of a type your class wouldn't normally allow. For example: a rogue can only wear cloth and leather armor, but with the chainmail armor proficiency feat, he can also wear chainmail.

Action point allow you to take another standard action in your combat turn, even if you already did one, or used two move actions.
Ah thanks for the correction. I'm not nearly as up on the 4th ed rules as I should be.
 

Nocta-Aeterna

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ZamielTheHunter said:
Nocta-Aeterna said:
Armor proficiency doesnt work like that in 4th edition. Taking an armor proficiency feat allows you to wear armor of a type your class wouldn't normally allow. For example: a rogue can only wear cloth and leather armor, but with the chainmail armor proficiency feat, he can also wear chainmail.

Action point allow you to take another standard action in your combat turn, even if you already did one, or used two move actions.
Ah thanks for the correction. I'm not nearly as up on the 4th ed rules as I should be.
NP, I've only started playing myself a year back or so, and haven't really gotten the chance to delve into 3rd/3.5 edition, or earlier versions.
 

retrochimp

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In the campaign in which I participate, we have a house rule that allows for spending an action point on recharging a Encounter power. This takes a minor action to do. It's a nice way to give the action point more functionality while still maintaining flavor-text relevance.
 

ZtH

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Nocta-Aeterna said:
NP, I've only started playing myself a year back or so, and haven't really gotten the chance to delve into 3rd/3.5 edition, or earlier versions.
You should give it a shot the earlier versions are a lot of fun. There's always some discussions online about which is better, but different people like different versions and you never really know until you've tried them. I prefer 3.5 for the expanded skill system and the enormous volumes of expansion materials (something that 4th is rapidly catching up on), but 4th is way more streamlined and also significantly more balanced between classes.
 

Nocta-Aeterna

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ZamielTheHunter said:
[...] but 4th is way more streamlined and also significantly more balanced between classes.
True, but it has a bit more video-gamey approach and has a little less customisation in class progression as a result, which is kind of a shame. I did read a 3.5 PhB for a liitle, and I must say, that, at least, the 3.5 multiclass system if more functional than that of 4th ed.
 

1080bitgamer

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Next up Healing Surges. How often and when can they be used? Outside of battle only, or at any time? If in battle, is it a standard action?
 

CM156_v1legacy

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Bloodastral said:
Can I advise 1st & 2nd edition, it's a much better game!
What are you talking about? 3.5 is the best! I chalange you to a duel, good sir!
Spritemaster said:
Next up Healing Surges. How often and when can they be used? Outside of battle only, or at any time? If in battle, is it a standard action?
OT: I think this expalins them
http://dnd4.wikia.com/wiki/Healing_surge