Raiyan 1.0 said:But it has been shown that mod support in popular games bring in long-term benefits. Just look at how TES:Oblivion didn't need to lower its price drastically right until the release of Skyrim (which in turn had its mod support prominently advertised), the Half Life 2 modding scene, or how DayZ, an ArmA mod, suddenly brought a several year old game into the top of the Steam sales chart.Jamash said:snip
I don't really understand your reasoning. Undo their hard work? Mods aren't doing anything to other people's vanilla game. And have you seen the depravity of the TES modding scene on Nexus? It doesn't diminish Bethesda games by any margin, whatsoever.
I don't disagree with you, some mods are great and some great PC games have started out as mods, I was just voicing a critical view of mods that will probably be shared by Rockstar, the target of this petition who are supposed to be persuaded to hand over their game to be modded.zdog jr said:How does wanting to modifying a game mean we know better than them. Most people who use mods normally play through the game without any mods at first unless there is something they really dislike. Mods are there to increase a games lifespan.Jamash said:Reading between the lines, some of the arguments put forward for a PC release aren't likely to persuade Rockstar or their publisher.
AKA"Things like modifications have always been a HUGE part of PC gaming," the petition adds, "and modded GTA is some of the most insanely fun times you can have."
"Please release your game on PC so we can modify it because we don't think your vision of your game will be good enough".
That show of faith in Rockstar's work is really going to make them want to release it on the PC. They should really be saying that they want a PC release so they can buy and enjoy the game on their PC, not because it will be a barely adequate game that they can "improve" because they know better than the game's makers.
I'm surprised that the petition writers didn't also include another persuasive argument along the lines of:
"Steam Sales and try-before-you-buy are a huge part of PC gaming and waiting until the game is 75% off is some of the cheapest fun you can have on the most powerful platform".
I'm not surprised that Rockstar are hesitant to release the game to people who won't appreciate it for what it is and want to undo and tinker with their hard work, they suffered enough negative attention from modding with Red Dead Redemption on the consoles, i.e. those videos of Donkey-Woman and Cougar-Man that even made it to the national press and were being presented as examples of Rockstar's shoddy work and a buggy game, those were actually fake glitches made by modders who decompiled the data and put NPC skins on animal's skeletons.
There need to be enough incentives for Rockstar to release a PC version and the desire for PC owners to decompile their game isn't one of them.
Your argument makes it seem like you don't know a single popular mod for GTA 4. I don't think the makers of the friction less car mod, the horse mod, the elephant mod, the San Andrea mod, or the trainers thought they knew better than the game makers at Rockstar
I do know that some mods can improve games and fix minor things or re-implement content that couldn't be finished in time, (although that Elephant mod was a lazy, ill-fitting skin replacement and an embarrassment), but I suppose what it boils down to is a game a piece of art to be enjoyed, or a just collection of source code to be modified?
From the way it's looking, GTA V is going to be Rockstar's magnum opus for the 7th Generation of gaming and this premature petition saying that they should give people access to this work so it can be modified doesn't seem like a very persuasive argument.
Some mods are good, some mods are shit, and some mods can cause trouble for the game's creators (e.g. Hot Coffee, which cost Rockstar a lot of money), but my view on mods is irrelevant to the fact that using them as a key argument in a petition to get Rockstar to release the game on PC is a bad idea and counter productive.