Dungeons & Dragons Owns the Future
"Pong, released in 1972, relied on cutting-edge electronics. Dungeons & Dragons, which appeared two years later, employed technologies that had existed for thousands of years. The odd-shaped dice used to play original D&D - the pyramids, the icosahedrons, the strange gear of so many roleplaying games - are the five Platonic solids. The Greeks had advanced math, writing, drama, myth and lots of leisure time - not to mention an academy at Athens loaded with nerds. So why didn't Plato ever think to deck out a dungeon for his fellows to loot?"
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"Pong, released in 1972, relied on cutting-edge electronics. Dungeons & Dragons, which appeared two years later, employed technologies that had existed for thousands of years. The odd-shaped dice used to play original D&D - the pyramids, the icosahedrons, the strange gear of so many roleplaying games - are the five Platonic solids. The Greeks had advanced math, writing, drama, myth and lots of leisure time - not to mention an academy at Athens loaded with nerds. So why didn't Plato ever think to deck out a dungeon for his fellows to loot?"
Read Full Article