GameStop Calls DLC Trade-Ins "Possible"

Tom Goldman

Crying on the inside.
Aug 17, 2009
14,499
0
0
GameStop Calls DLC Trade-Ins "Possible"



GameStop might someday, somehow allow its customers to trade-in downloadable content.

In what is likely an effort to avoid becoming the some major publishers [http://www.escapistmagazine.com/news/view/105520-Blockbuster-Spending-15-20-Million-to-Escape-Bankruptcy] think will overtake retail sales as early as 2011. According to Shawn Freeman, senior VP and GM of GameStop's digital business, it may also try to incorporate digital sales into its bread-and-butter used trade-in business.

In an interview with IGN, Freeman talked about how GameStop has been building digital customer loyalty by offering exclusive DLC and even selling DLC cards in stores for items like the Noble map pack [http://www.amazon.com/Halo-Reach-Xbox-360/dp/B002BSA20M]. He says these initiatives will only expand further in the future.

GameStop makes most of its dough from used sales, so what happens when everything goes digital and physical trade-ins start to dissipate? They might not, Freeman says. Freeman calls digital trade-ins "totally possible," but says they "may not be as popular as physical sales." He didn't go into detail on how trade-ins of digital goods would actually work.

In all fairness, this may have been a passing comment, almost like saying: "Anything's possible." Though the idea has Green Man Gaming [http://www.escapistmagazine.com/news/view/104420-Valve-Denies-Possibility-of-Steam-Trade-Ins], though Green Man basically allows you to use the games you've bought as a way to discount future games and doesn't actually sell "used" digital content. This is something very good for the customer, but I fail to see how it would replace a physical trade-in business like that in place at GameStop.

In actuality, GameStop will probably just transfer its brick-and-mortar business to the digital realm, creating its own storefront similar to Steam but with the advantage of mainstream brand recognition. Freeman says GameStop would "love to be like the next Netflix for games." It might just have to abandon the idea of trade-ins, as hard as that may be with all the money [http://www.escapistmagazine.com/news/view/106701-You-Wont-Believe-How-Much-GameStop-Raked-in-Over-the-Holidays] used games generate.

Source: IGN [http://wii.ign.com/articles/114/1143017p1.html]

Permalink
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
17,032
0
0
I can't see how that works, but I'd gladly do that.

I have 80+ Xbox Live Arcade games, and play only like 5 anymore.
 

Dogstile

New member
Jan 17, 2009
5,093
0
0
Considering how crowded GAME is when I walk in there every time, i'm assuming they don't have to much to worry about.
 

pmeier

New member
Apr 15, 2009
7
0
0
How would this possibly work and why would Gamestop need preowned copies when they just give away codes?
 

A Pious Cultist

New member
Jul 4, 2009
1,103
0
0
pmeier said:
How would this possibly work and why would Gamestop need preowned copies when they just give away codes?
This pretty much >_>

We're talking about a product that doesnt exist so all that's been traded around is a usage license.

Gamespot Representative:
So here's the pitch, Microsoft. You let users make their DLC codes valid again in return for deleting it off their harddrives so we cant resell them at full price.

Microsoft:
And what do we get out of this deal?

Gamespot Rep:
We'll buy less codes from you!

Microsoft:
Goodbye and don't expect any exclusive DLC ever again.
 

Dexiro

New member
Dec 23, 2009
2,977
0
0
I wouldn't mind DLC trade-ins, I've bought tons of crap that I don't want. Don't see how it'd work though.
 

dalek sec

Leader of the Cult of Skaro
Jul 20, 2008
10,237
0
0
I wouldn't mind getting some DLC stuff that was pre used. I wouldn't have to bother hooking up my PS3 to the internet and setting up an account to get that stuff. :D
 

Kapol

Watch the spinning tails...
May 2, 2010
1,431
0
0
Well... it could work on console. It could work on PC as well, though you'd likely have to buy the DLC from them and have a huge annoying 'always on' DRM of some sort. But I doubt it would ever happen. Not that I would mind if it did. After all, I have a lot of DLC for games that I don't even own anymore.
 

Twilight_guy

Sight, Sound, and Mind
Nov 24, 2008
7,131
0
0
They'll definitely lose all there used business online. It's not as if a "used" digital copy exists, it'd just be the same as a new copy at a used price. If that really is where all there dough really comes from then online service will probably not be a very good move for them but if games sales really does leave the brick and mortar format then they're screwed either way.
 

JediMB

New member
Oct 25, 2008
3,094
0
0
I can see a future in trading in your right to download/play a purchased game on any service such as Steam in exchange for store credit, but that's pretty much as far as it goes.

For the industry this is a much preferable alternative to the abusive trade-in market we have today.
 

joshthor

New member
Aug 18, 2009
1,274
0
0
there is no way in hell this will work unless publishers support it. seeing as dlc is the biggest way publishers combat used sales this will happen when hell freezes over.
 

rynocerator

New member
Aug 10, 2009
107
0
0
I strongly doubt stores like Gamestop will ever become "the next blockbuster" considering they aren't even in the same business. Videogame retailers will always find a way to survive as long as people, like me, won't accept just a digital copy.





*see PSP Go
 

goldenheart323

New member
Oct 9, 2009
277
0
0
Zero resale value is only 1 of the problems I have with DLC. Still, I wouldn't mind if they did figure out a way to do this. However, I don't see any benefit to any DLC provider, soooo.... why would this happen???
 

Freyar

Solar Empire General
May 9, 2008
214
0
0
Publishers and other retail stores won't likely support this kind of model. The administrative overhead would be enormous.
 

mjc0961

YOU'RE a pie chart.
Nov 30, 2009
3,847
0
0
A Pious Cultist said:
pmeier said:
How would this possibly work and why would Gamestop need preowned copies when they just give away codes?
This pretty much >_>

We're talking about a product that doesnt exist so all that's been traded around is a usage license.

Gamespot Representative:
So here's the pitch, Microsoft. You let users make their DLC codes valid again in return for deleting it off their harddrives so we cant resell them at full price.

Microsoft:
And what do we get out of this deal?

Gamespot Rep:
We'll buy less codes from you!

Microsoft:
Goodbye and don't expect any exclusive DLC ever again.
Yep, that sounds about right.

Plus, I get a bit nauseous imagining the kind of nasty DRM they'd have to implement to keep people from abusing the hell out of this.
 

Hungry Donner

Henchman
Mar 19, 2009
1,369
0
0
A Pious Cultist said:
pmeier said:
How would this possibly work and why would Gamestop need preowned copies when they just give away codes?
This pretty much >_>

We're talking about a product that doesnt exist so all that's been traded around is a usage license.

Gamespot Representative:
So here's the pitch, Microsoft. You let users make their DLC codes valid again in return for deleting it off their harddrives so we cant resell them at full price.

Microsoft:
And what do we get out of this deal?

Gamespot Rep:
We'll buy less codes from you!

Microsoft:
Goodbye and don't expect any exclusive DLC ever again.
Yeah, given this situation I imagine it was more an off-hand comment or an attempt to generate chatter.
 

GiantRaven

New member
Dec 5, 2010
2,423
0
0
This is a very very bad idea. The market on used videogames is already damaging developer profits and DLC was a good way of combating that with the inability to buy it used.