It was made by Blue Tongue Entertainment an Australian Company, same with the first.Serris said:huh, who's developing this game?
the terms "de blob", "inkt" are both dutch, but i don't know any studios that develop for the wii :S
I played a demo of the first Blob at the HogeSchool van de Kunsten (University of Applied Sciences of Art) in Utrecht in the Netherlands. Perhaps the students who worked on it all emigrated or sold their idea - but this idea came from them. I remember the city council of Utrecht asked them to make a game so people new to Utrecht could learn their way around, and the students came up with de blob.Goldeneye1989 said:It was made by Blue Tongue Entertainment an Australian Company, same with the first.Serris said:huh, who's developing this game?
the terms "de blob", "inkt" are both dutch, but i don't know any studios that develop for the wii :S
The game de Blob was originally developed as a free downloadable game for the Windows PC by eight students studying Game Design & Development at the Utrecht School of the Arts and one student studying Game and Media Technology at Utrecht University in the Netherlands. The team later formed Ronimo Games.
At the time of conception, sections of Utrecht were being rebuilt and the principal task in creating the game was to convey how the railroad station area of Utrecht would look in 10 years. The city of Utrecht has adopted the de Blob character as its mascot.[5] THQ noticed the game and was very impressed with the team's work, and acquired the rights to the game. THQ handed over the game to Blue Tongue Entertainment and Helixe and the companies each developed their own versions for different consoles.[8][9]
I thought this was a fantastic idea when I played the 1st. Hope they keep the idea around for the sequal.bakonslayer said:The best part of de Blob was the music. As you colored in the city the jazzy music continued to escalate and add instruments. Is the music still wonderful?