A game like SimCity, and really any game without a story, should not be allowed to call itself a reboot. It just doesn't work as a concept. If there's no story, there's nothing to reboot, you can't reboot game mechanics. Time marches on, and if a game has no story and is either all sandbox without lore or is only multiplayer matches without lore then a new game is just that, a new game. Doesn't matter how you try and spin it, but for a game like SimCity or Star Wars Battlefront there is no such thing as a reboot by the simple virtue of there being nothing there to reboot. At best it's a lazy justification to try and excuse a game being sold for full Triple A prices that has less content then its predecessors a decade ago, and frankly that's deplorable for the publishers to do and anyone who falls for it is a moron.