Macs bring zero money unless you make it compatible from the start.walrusaurus said:Should have asked riot why there still isn't a Mac client after announcing its development a year and a half ago.
I think Valve making all there games and more and more of steam Mac compatable might disagree.Abedeus said:Macs bring zero money unless you make it compatible from the start.walrusaurus said:Should have asked riot why there still isn't a Mac client after announcing its development a year and a half ago.
based on whatAbedeus said:Macs bring zero money unless you make it compatible from the start.walrusaurus said:Should have asked riot why there still isn't a Mac client after announcing its development a year and a half ago.
There is a huge difference between making a new game Mac-compatible from the start or updating a relatively old game (TF2), based on how LONG it took them to do it, and making an already released, but not old game compatible.WolfLordAndy said:I think Valve making all there games and more and more of steam Mac compatable might disagree.Abedeus said:Macs bring zero money unless you make it compatible from the start.walrusaurus said:Should have asked riot why there still isn't a Mac client after announcing its development a year and a half ago.
Iunno, maybe half the new games coming out being not available on Mac.. just a thought.walrusaurus said:based on whatAbedeus said:Macs bring zero money unless you make it compatible from the start.walrusaurus said:Should have asked riot why there still isn't a Mac client after announcing its development a year and a half ago.
It seems to me that a Mac user would more likely to spend money on a F2P game, given that Mac users typically have more disposable income (they're willing to spend 50% more to get a computer with the same specs).Abedeus said:Can't expect a 2009 game to just decide to spend thousands on making it run on Macs. Especially if the game is free to play and there's no guarantee the Mac players will pay for it. They are still a growing company and can't risk wasting money. Valve isn't a new company.
How does that in any way support your thesisAbedeus said:Iunno, maybe half the new games coming out being not available on Mac.. just a thought.walrusaurus said:based on whatAbedeus said:Macs bring zero money unless you make it compatible from the start.
Kiraxa said:A new game mode wont fix the fundamental problems of league of nerfmaster sucktown. Defense items are too powerful for their costs, combined with tanks farming too well, as well as the overabundance of CC with no diminishing returns leads to the league of tankydps steamrolling everything, with only a few outliers who don't fit that who are "viable."
Also the lack of "core features" is going to continue hurting the game. No replays, no mac client, no spectators, magma core delayed and delayed and delayed. The new champ every 2 weeks release cycle apparently really hurts the development of other features, no matter what the devs protest otherwise. or maybe its just their new chinese overlords, since tencent just gave them quite a large stack of cash a couple months ago.
This is the problem with the entire genre. Too many people off solo farming while you lose the mid-game because you're always down a man or two in team fights. Sounds like I might be a dominion fan...... "should I gain personal power, or should I do what's right for the team?"
Actually there is a mac client. I should know, I use it.walrusaurus said:Should have asked riot why there still isn't a Mac client after announcing its development a year and a half ago.
then your either in a closed beta, or have a hacked clientdosp5 said:Actually there is a mac client. I should know, I use it.walrusaurus said:Should have asked riot why there still isn't a Mac client after announcing its development a year and a half ago.
In there forums, some riot employees posted up a bunch of patches.If i knew how to work hyperlink I would give them to you.walrusaurus said:then your either in a closed beta, or have a hacked clientdosp5 said:Actually there is a mac client. I should know, I use it.walrusaurus said:Should have asked riot why there still isn't a Mac client after announcing its development a year and a half ago.
NMST and DMP are both titles of high status and signifies greatness among LoL forum goers,sir I must inform you are wrong and Sir Morello will be nerfing you soon.But ya great Interview with Volibar,Riot's initial announcement left me highly pessimistic about Dominion but this has really turned me around.Tarngold said:I for one welcome this new content, its really nice to finally see a new map to work with, and here's hoping that when they see how much this new map boosts their sales they will scramble to put out magma chamber for us.
This is a golden opportunity to show Riot what we want more of by demonstrating more play time in LoL due to the new map.
As for all the QQ i see in this, im totally aware of the common gripes related to LoL, but they always seem to be related to balancing issues or the way the micro transactions are prioritized. Balancing is hard work when your dealing with A LOT of champions with unique mechanics. Add to that that they release a new champion every week/2 weeks and it means a constant battle to compile enough data to justify a change. You can say "QQ my champion was improperly nerfed and i know that it is not an issue with them", but honestly you only get to see half the picture when your just a player. Seriously "league of nerfmaster sucktown" Kiraxa??? you degrade your argument when you childishly make fun of something.
People complaining about tanks need to start building correctly, get stuff like Malady, Madreds, Deathfire's grasp, Executioners calling, all the penetration items, theres plenty anti tank items to go around.
As far as the "The new champ every 2 weeks release cycle apparently really hurts the development of other features" shpeal, you honestly do not know how game development works. People are placed on teams working on certain aspects of the game, one team works on play-testing, another on patching once approved, another on champion graphics, etc. Ive heard it said that the team who works on the Skins is separate from the ones working on other features. ALL this aside, Riot is in the business to make money to support further endeavors, how does it make this money? How does it guarantee a steady income for itself to ensure we can still keep playing this great game? By creating new things to buy through micro-transactions.
Im far from perfect, my only gripe is related to the server and stability of the game, i went for 5 solid nights a week or so ago without playing due to different aspects of the game being completely shut down. Also ever since i started playing the game i had been experiencing disconnections from the PVP.net server, forcing me to have to completely restart the game or skip seeing the match results and the subsequent qq chat from the other team. Both very legitimate gripes since im missing out on core features of the game.