LucasArts Says Star Wars Galaxies Isn't Going Anywhere
The excitement of the new baby has taken all the attention away from the firstborn, but not to worry: Star Wars Galaxies [http://www.lucasarts.com] will continue to be fully supported.
Sony Online Entertainment [http://www.swtor.com/] and launched in 2003.
Despite a rocky start, the turmoil of the Eurogamer [http://www.escapistmagazine.com/articles/view/issues/issue_101/560-Blowing-Up-Galaxies]. "We see no reason why the two games can't exist together."
He added that LucasArts has learned many lessons from its experience with Galaxies, particularly with regards to what players want from a Star Wars game. "We've learned how important it is to listen to your community and act on that feedback," he said. "We also realized what players expect from an online Star Wars game - they expect to be that iconic Star Wars hero as soon as possible. They don't want to play for hundreds of hours just to become a Jedi." As a result, unlike Star Wars Galaxies, players in Star Wars: The Old Republic will be able to begin the game as a full-fledged Jedi or Sith.
Nichols also said that Star Wars mastermind George Lucas is "very excited" about the new game. "He knows how important this project is for LucasArts and that it represents our re-entrance into the MMO space," he said. "He's very much involved with the project, obviously at a high level, but he's very enthusiastic about it."
Whether or not Lucas believes that Star Wars: The Old Republic will ever challenge MMOG behemoth World of Warcraft [http://www.worldofwarcraft.com] for dominance of the genre is impossible to say, however: Nichols revealed that George has never actually played it.
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The excitement of the new baby has taken all the attention away from the firstborn, but not to worry: Star Wars Galaxies [http://www.lucasarts.com] will continue to be fully supported.
Sony Online Entertainment [http://www.swtor.com/] and launched in 2003.
Despite a rocky start, the turmoil of the Eurogamer [http://www.escapistmagazine.com/articles/view/issues/issue_101/560-Blowing-Up-Galaxies]. "We see no reason why the two games can't exist together."
He added that LucasArts has learned many lessons from its experience with Galaxies, particularly with regards to what players want from a Star Wars game. "We've learned how important it is to listen to your community and act on that feedback," he said. "We also realized what players expect from an online Star Wars game - they expect to be that iconic Star Wars hero as soon as possible. They don't want to play for hundreds of hours just to become a Jedi." As a result, unlike Star Wars Galaxies, players in Star Wars: The Old Republic will be able to begin the game as a full-fledged Jedi or Sith.
Nichols also said that Star Wars mastermind George Lucas is "very excited" about the new game. "He knows how important this project is for LucasArts and that it represents our re-entrance into the MMO space," he said. "He's very much involved with the project, obviously at a high level, but he's very enthusiastic about it."
Whether or not Lucas believes that Star Wars: The Old Republic will ever challenge MMOG behemoth World of Warcraft [http://www.worldofwarcraft.com] for dominance of the genre is impossible to say, however: Nichols revealed that George has never actually played it.
Permalink