CCP Refocuses on EVE With Big World of Darkness Layoff

Andy Chalk

One Flag, One Fleet, One Cat
Nov 12, 2002
45,698
1
0
CCP Refocuses on EVE With Big World of Darkness Layoff


CCP is laying off a significant portion of its World of Darkness development team in order to focus on EVE Online and the upcoming Dust 514.

CCP has had a rough go of it with sweeping apology [http://www.amazon.com/Eve-Online-Commisioned-Officer-Pc/dp/B003VJID7E/ref=sr_1_1?ie=UTF8&qid=1319053224&sr=8-1] earlier in October for the company's neglect of its player base. "My personal failing is not reconciling that passion with pragmatism," he said. "We've been trying to expand the EVE universe in several directions at once, and I need to do a better job of pursuing that vision without diluting or marginalizing the things that are great - or could be great - about the game right now."

It all sounded very nice, but the big question was how, or if, Petursson would follow through. This, apparently, is step one, and it's a biggie: a layoff of roughly 20 percent of CCP's staff, primarily at its office in Atlanta, Georgia, although some employees at its base in Reykjavik, Iceland, will also be let go.

"We are very sad to lose some of our talented and dedicated colleagues to this necessary process. Naturally we are making every effort within our means to help them find alternative employment," the company said in an announcement [http://www.ccpgames.com/en/public-relations/press-releases/article/2990/ccp-focuses-on-the-eve-universe]. "Decisions like these are difficult for all those involved and extraordinarily sad for all of those whose lives are affected."

CCP said the plan is to focus on the ongoing development of EVE Online and its PlayStation 3 spin-off Dust 514 [http://www.dust514.com], to which some of the remaining Atlanta-based employees will be shifted. The World of Darkness MMO, meanwhile, will continue development with a "significantly reduced team."

"EVE Online is in good health. Our subscriber numbers are higher today than they were a year ago," the company said. "However, over the past two months, our subscribers have gone down from their peak this summer. We attribute this to our own mistakes and poor communications with our players. We are correcting that now."


Permalink
 

Sucal

Dragonborn Ponyeater
Dec 23, 2009
237
0
0
There goes the only MMO I was partially interested in, in favor of a spreadsheet simulator and another generic fps.
 

Jaser

New member
Mar 30, 2010
58
0
0
Well then, that pretty much killed my mood today. I was actually looking forward to an MMO for once in my life. Oh well, I guess.
 

Ruairi iliffe

New member
Sep 13, 2010
258
0
0
While i wasnt really looking forward to WoD as much as some, I do feel real sorry for the people who lost there jobs, as someone also in the industry(and in a weak posistion) i whole heartedly wish them the best.

On the other hand, this is a logical step, they where leaking money and Resources, and its far easer to work more focused on one ongoing project than both. Hopefully this will benfit DUST as much as EvE, as thats the most intresting aspect for me, serveral of my Alliance and my freinds who dont have intrest with FiS but would love another game like MAG, something with meaning.
 

Sabrestar

New member
Apr 13, 2010
432
0
0
Disappointing, but I'm not willing to totally write it all off yet.

EVE isn't my thing, but I know there are people who like it, so I hope it works out. I don't think they're ready to give up on WoD yet; being on the classic side of the WoD Broken Base I've noticed they've been pushing it again. I just got an ad that they're re-releasing the classic VtM rules (not the new VtR) and I do recall hearing that the WoD MMO was in the old universe rather than the new, so I suspect trying to re-interest the classic fans who've fallen away since the reboot is still on their radar. And killing the MMO would pretty much be the end of that attempt.

I may be overly optimistic, but hey, I can't be all down about everything all the time.
 

plugav

New member
Mar 2, 2011
769
0
0
From their perspective, it's probably a sensible business decision, but still... World of Darkness Online is never coming out, is it?
 

Imperioratorex Caprae

Henchgoat Emperor
May 15, 2010
5,499
0
0
I find this to be a bad thing for WoD. A large layoff could mean a lack in development polish, and less good content... WoD deserves a good, solid development, not a backburner treatment because CCP screwed up EVE.
 

renegade7

New member
Feb 9, 2011
2,046
0
0
Good, I want my internet spaceships!! Maybe now they'll get on that 0.0 and supercap rebalancing?
 

Frostbite3789

New member
Jul 12, 2010
1,778
0
0
Cheshire the Cat said:
Sums my feelings up perfectly.
Now if you will excuse me I am going to go replay a 7 year old game that when heavily modded is easily better than damn near anything released since.
Fixed that for you.
 

Frostbite3789

New member
Jul 12, 2010
1,778
0
0
Cheshire the Cat said:
It's apparently offensive to imply a product was rushed out of the door by a publisher and thus was extremely buggy? Egads!

If it weren't for the many fan patches and awesome mods, the game wouldn't even be half as good.
 

Catchy Slogan

New member
Jun 17, 2009
1,931
0
0
Frostbite3789 said:
Cheshire the Cat said:
Sums my feelings up perfectly.
Now if you will excuse me I am going to go replay a 7 year old game that when heavily modded is easily better than damn near anything released since.
Fixed that for you.
Definitely, it took me about an hours time trying to find out why the damn thing wouldn't work and to get it to run.