Dennis Scimeca said:
The Xbox 720
Experts weigh in on the possibility of a modular Xbox.
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So we take a game console, and we allow people to upgrade individual components like CPU, GPU, and the like. We already have keyboard and mouse controllers available, plus motion controls, so a variety of interface devices isn't a problem.
Of course, each of these components will likely be proprietary. And while there may be imitators, warranties and certifications will only apply to first-party parts.
Developers will aim for the middle of the road, if they want to sell, or for the high-end if they want the publicity. Complaints will range from, "It's slow on my system" to "Why won't they make games that get the most out of my super-duper GPU?"
The expense will begin to annoy people, and they'll continue demanding that their console do more. Playing DVD, Blu-Ray, and music, browsing the internet, social networking, basic software applications... A lot of this we already have, of course.
And we'll have one company (Microsoft, probably) making these modular consoles, while another (Sony, most likely) will stick with the one-size-fits-all model that allows them to more tightly control the whole she-bang...
...and congratulations, we've just invented the PC and Mac markets. Again. All we've done is change the labels and the controllers.
It's okay, though. This is a good thing. Console developers have to stop developing
game consoles. Cross-functionality is already in high-demand (see my phone-camera-GPS-browser-texting-toaster-loofa-beard-trimmer), and it is going to be nothing short of
essential for the next generation. And you can only get so much like a personal computer before you
are a personal computer.