A Canon ME3 Ending?

Agayek

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Oct 23, 2008
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number2301 said:
Probably best not to go too far into it, although I agree with every single point you make. What you call broken, I can bad, or inconsistent, or poor writing. Saying something is broken implies objectivity in the judgement, which really isn't appropriate, some people liked the ending, and they weren't wrong for doing so.
Fair enough. That just comes to the issue of people being unwilling to accept that they can like something that's objectively bad.

ME3's ending is broken, it does not function under the established rules of storytelling that have existed and been refined over the last 5,000 years. That doesn't mean people can't like it. I, personally, don't see why they would, but I happen to like Jar Jar Binks and Starship Troopers, both of which are also objectively bad.

I never said anyone was wrong for their opinion on the ending, mostly because opinions are irrelevant to my point. The point is that there are well established rules of storytelling, and ME3's ending violated almost every one.
 

William Dickbringer

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Feb 16, 2010
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lacktheknack said:
that would be flat out crazy so shepard refused the star child's offer but destroyed the reapers but made them friends before and he controls them so he killed his spirital sense but his physical body is still there alive...My brain hurts trying to think of it

O.T. I can see a game out of control imagine shepard going mad with the power controlling them (few hundred maybe thousands of years just to set in the insanity) and then you have to fight him as the boss and what class you played as determines how he fights(if you changed classes each game then he changes fighting style)...could be interesting if done right even have a choice of taking his place or destorying them my only problem with destroy is that where do you go I mean shepard is alive but the reapers are gone (maybe the dark matter problem may be shown) and synthesis something could go wrong but honestly I like a control game more
 

Tryforlive

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Sep 1, 2009
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I want the ending where it shows Shepherd getting on a reaper and then through a comm chat someone goes SHEPHERD you mind telling me what your doing on that reaper and then shepherd replies "sir FINISHING THIS FIGHT"
 

VeryOddGamer

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Feb 26, 2012
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Golem239 said:
O.T. I can see a game out of control imagine shepard going mad with the power controlling them (few hundred maybe thousands of years just to set in the insanity)
I thought of that same thing too. I mean, losing your physical form and becoming immortal can't be easy on your head after a couple of centuries.

O.T. I think that Destroy is the canon ending because Synthesis pretty much changes life as we know it and it would be kind of dull fighting the Reapers again in Control in the aforementioned premise, though it would probably be kind of cool to see an insane Shepard. Or if you'd go with a different threat, it would be really anticlimactic when the Reapers just reap the crap out of that threat.
 

ralfy

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Apr 21, 2008
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number2301 said:
Give one, just one reason why the game is actually broken. And not broken in this bizarre sense that people insist on using, but actually BROKEN as in does not work.

Level any criticism you like at the game/ending, it may be an unsatisfying ass pull which leaves more questions than it answers which renders much of your efforts pointless. But the game has an ending. The game works. The ending works. Not explaining everything does not mean it is broken.
If you look at Shepard's character, you will see that he values his friendship with other races, diversity, individuality, responsibility, and a united front against a common threat. The three endings go against that character. Thus, refusal is the only ending that logically follows his character, but in ends in defeat no matter what the EMS is.

Thus, the problem isn't that the EC did not explain everything. Rather, the EC failed to resolve contradictions between Shepard's character and the three endings. And when it did introduce a fourth ending that Shepard would have followed, that ending results only in defeat no matter what Shepard accomplished throughout the game.

Thus, the three endings make this a broken story, and the fourth makes it a broken game.

Your argument is illogical: it has an ending, and thus the game and ending works? That makes no sense whatsoever.
 

ralfy

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Apr 21, 2008
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Joseph Harrison said:
Maybe it fit your Shepard's beliefs but certainly not mine. I chose Destruction because it fit my Shepard's beliefs in victory over the Reapers at all costs.
The games reveal slowly that synthetics would not have destroyed organics, and in fact would have been very much like the latter. The destruction ending goes against it. Similar problems can be seen with control and synthesis.

It is only the refusal ending that logically follows Shepard's beliefs. The problem is that it ends on in defeat, which means EMS, etc., don't matter.

Thus, the three endings are illogical because they go against what the three games were building, and it is only the fourth that follows such. But the result of that is defeat, which means it doesn't matter what one does throughout the game.
 

Jaeke

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Feb 25, 2010
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Canon ending??

The best canon ending would be NO ending.

Seriously though... I think Destroy would be sensible. Some people didn't get the Synthesis option. It also leaves for more room to deal with without the Reaper problem. Although... what could possibly top a Sentient Race of Death Squid Machines that consume everything in the entire universe.