A Covenant Centered Halo Game?

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Soviet Heavy

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How would people feel if something like this was made? While the Covenant are going to be present in Halo 4 and supposedly its sequels, they are the Storm Faction, not the Loyalists or the Sangheili Separatists.

There is still a war going on between the Elites and the Prophets close to six years after Halo 3. Wouldn't it be interesting to play from the perspective of the Elites as they search for their place in the universe, free of the oppression of the Covenant and the Prophets?
 

Erttheking

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There's an idea, it would give good reason to have good old Thel 'Vadam as a player character again, not to mention it could really show the chaos that sprouted up between the various races of the Covenant and how far that mighty empire had fallen. Could make for a couple of interesting moral dilemmas, especially with the Grunts and Hunters split right down the middle.
 

IBlackKiteI

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I dunno about a full on campaign for them, but I'd LOVE a Spartan Ops mode for the Covenant, say Elite Ops. Being able to carry your own Elite through the missions, levelling up and blasting enemy tanks, troopers and Spartans as you go would be awesome.
Could also be a great way to show what's going on with their own war.

Or a Firefight-esque mode where you play as them, with the ability to be any of the differing species.
 

Soviet Heavy

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erttheking said:
There's an idea, it would give good reason to have good old Thel 'Vadam as a player character again, not to mention it could really show the chaos that sprouted up between the various races of the Covenant and how far that mighty empire had fallen. Could make for a couple of interesting moral dilemmas, especially with the Grunts and Hunters split right down the middle.
Plus, it could give co-op players a chance to play as R'Tas Vadum, or Half Jaw. Damn I love that guy.
 

Aerosteam

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I wanted to play Elite-centered missions in Halo: Reach, be the one that's on the winning team, maybe kill a couple of Noble Team members as well. Damn it such an awesome opportunity; wasted. >_<
 

Batou667

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IBlackKiteI said:
I dunno about a full on campaign for them, but I'd LOVE a Spartan Ops mode for the Covenant, say Elite Ops. Being able to carry your own Elite through the missions, levelling up and blasting enemy tanks, troopers and Spartans as you go would be awesome.
Could also be a great way to show what's going on with their own war.

Or a Firefight-esque mode where you play as them, with the ability to be any of the differing species.
This is a great idea. Spartan Ops is a fantastic opportunity to tell little side-stories like this, and I think some missions from the perspective of Arbiter, or a squad of ODSTs, or a UNSC Longsword/Pelican/whatever pilot, would be just ace.

As for a whole game played as Elites? Meh, I'm not so sure. The Arbiter sections in Halo 2 are generally recognised as some of the most un-Haloey sections in the whole series. Also, there's currently no huge conflict, at least not on the scale of the human/Covenant/flood war. Prophet of Truth is dead, Guilty Spark is dead, the Gravemind is dead. Any Elite-Halo game would have to either be about fighting a particularly powerful Brute chieftain and his forces, or else literally invent another faction to fight against. Basically, I'm not sure there's enough material to make a whole game worthwhile.
 

Soviet Heavy

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Batou667 said:
IBlackKiteI said:
I dunno about a full on campaign for them, but I'd LOVE a Spartan Ops mode for the Covenant, say Elite Ops. Being able to carry your own Elite through the missions, levelling up and blasting enemy tanks, troopers and Spartans as you go would be awesome.
Could also be a great way to show what's going on with their own war.

Or a Firefight-esque mode where you play as them, with the ability to be any of the differing species.
This is a great idea. Spartan Ops is a fantastic opportunity to tell little side-stories like this, and I think some missions from the perspective of Arbiter, or a squad of ODSTs, or a UNSC Longsword/Pelican/whatever pilot, would be just ace.

As for a whole game played as Elites? Meh, I'm not so sure. The Arbiter sections in Halo 2 are generally recognised as some of the most un-Haloey sections in the whole series. Also, there's currently no huge conflict, at least not on the scale of the human/Covenant/flood war. Prophet of Truth is dead, Guilty Spark is dead, the Gravemind is dead. Any Elite-Halo game would have to either be about fighting a particularly powerful Brute chieftain and his forces, or else literally invent another faction to fight against. Basically, I'm not sure there's enough material to make a whole game worthwhile.
The short story Homecoming talks about how after the Battle of the Ark, the civil war escalated. With Truth's death, the other Prophets consolidated their forces, and nearly wiped out the Elites. But once the Elites went on the offensive, the Prophets backed off and left the Brutes to fend for themselves.

As for a driving theme for the game, there is the entire question of the Elite's faith and place in the universe. After so many years of fighting, what do they have to live for? Most haven't seen their homeworld in decades, with the loss of forerunner technology, they need to relearn how to function as a society and innovate.

The story could plot one Elite's path in coming to terms with his guilt over past actions and finding a new purpose in life.
 

Erttheking

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IBlackKiteI said:
I dunno about a full on campaign for them, but I'd LOVE a Spartan Ops mode for the Covenant, say Elite Ops. Being able to carry your own Elite through the missions, levelling up and blasting enemy tanks, troopers and Spartans as you go would be awesome.
Could also be a great way to show what's going on with their own war.

Or a Firefight-esque mode where you play as them, with the ability to be any of the differing species.
Good news for you, there's a very good chance that that might happen in Halo 4 after awhile.
Aerosteam 1908 said:
I wanted to play Elite-centered missions in Halo: Reach, be the one that's on the winning team, maybe kill a couple of Noble Team members as well. Damn it such an awesome opportunity; wasted. >_<
I would like some Elite missions in future games, but I can't help but feel like playing Halo Reach a game all about the dramatic fall of the planet and slowly losing your squad, would feel a little weird jumping from fighting the Covenant and losing Kat and then jumping to overzealous aliens trying to wipe out the very thing you were trying to protect. I mean it could work if the Sangheili Player Character was one of the ones who respected Humans and felt reluctant about the whole thing, but that would have to be done rather carefully and it would mess with the overall tone of Reach if done wrong. Still, looking forward to a possible Elite Ops in Halo 4.
 

Vrex360

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Soviet Heavy said:
How would people feel if something like this was made? While the Covenant are going to be present in Halo 4 and supposedly its sequels, they are the Storm Faction, not the Loyalists or the Sangheili Separatists.

There is still a war going on between the Elites and the Prophets close to six years after Halo 3. Wouldn't it be interesting to play from the perspective of the Elites as they search for their place in the universe, free of the oppression of the Covenant and the Prophets?
I think I'm in love with you.

Seriously I've been wishing for something like this since Halo 3, I'd love to actually be on Sangheilios, siding with (or god willing playing as) Thel Vadam allying with the humans against the Brutes and exploring the deeper themes of what the Elites do with themselves in a post Covenant era.

However I gotta be honest I reckon the real story would be playing as the Elites during the Covenant era. As in when it was first formed in the Elite/Prophet war and the conquoring of each race and finally the human Covenant war all the way to the Great Schism and human/Sangheili alliance. Just imagine it, playing from all those different perspectives, taking the ODST 'many perspectives' model and having it be at key points in the Covenant history. Explore themes like religious zealotry and racism and give us a glimpse into how the Covenant society functions and how among other things it justifies seemingly pointless genocide.

I mean think of the possiblities, there must have been a time when the Covenant was a driving force for good. Reading things like 'the path is broad and we shall walk it side by side' and of course the Writ of Union certainly suggests there was a time when the Covenant preached peace and tolerance. So maybe we get to see how a once good religion can become corrupted by lies and deceit and personal gain and fanatical zealotry as ultimatley a critique on modern religion.

Also it would be kind of cool to play as a Covenant fighting against humans if only because we would get to see how humans look from an outsider perspective looking in. What did the Covenant see when they saw humans, how did humans appear to them? Perhaps a way to make the humans seem de-humanized is to cover their faces completely and have the player only ever see the soldiers who display the worst kind of obnoxious macho attitude to make us the audience think:
"Damn, is that what humans act like? Now I get why they want to kill us."
Because in the books it is made clear that prior to and even during the war the humans did some bad stuff to themselves and to each other, playing from the perspective of noble honour bound people if could be very possible to make the military bravado look a lot darker. Also Spartans need to be a 'boss fight' and it would be really cool to actually see a few die to shatter that whole bravado that comes with it and hammer home the severity of the war.

All this done deliberately not showing any civilians so that the Covenant soldiers can believe that the military arm of humanity is just what the human race is like, then of course later on in the game we have the player characters stumble across civilians being protected for the first time and cities of men, women and children being massacred leading to the first time when characters ask 'am I doing the right thing?'

Man imagine playing as an Elite during the Covenant civil war on High Charity, that would be awesome! Then of course playing as an Elite now allied with the humans and the awkward tensions that rise from that could easily make for some great moments as you slowly but surely do gain their respect somewhat.

I'm just saying, the Covenant is where you can find things like criticism of racism and religious fundamentalism and given that this is a game series called Halo you'd think the latter in particular would be something 343 would want to explore a bit. Bungie gave me a taste with the Arbiter in Halo 2 and the Elite human alliance in Halo 3 and like a well known crocodile, I want more!
 

TheSapphireKnight

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It would be cool. It would also be a great way to satisfy Elite fans without trying to shoehorn Elite models into the core games where they have always had issues.

I like Elites too but they have had issues(as far as multiplayer goes) in each game they have been featured.
 

KissmahArceus

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I want more Halo games that have a different "feel" to them. I would welcome an Elite based game, I would also like a grittier, more realistic take on it. UNSC vs Insurrectionists.
I fancy a turn based (thanks XCOM) sequel to Halo Wars or seperate story.
I would like a Halo game on the scale of Battlefield as well, really show me the scale of a big battle.

I'm more than happy with how Halo 4 looks but would like different takes on the universe with different styles of gameplay
 

CPunchMaster

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I thought exploring the Covenant as a faction was the whole point of Halo 2...

Too bad the Halo series seems a touch more concerned with the whole "humans are awesome, look - more Spartans and their heroic deaths!" camp at the moment.
 
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It'd be fantastic. The covenant and Arbiter are a hell of a lot more interesting than humanity and Master Chief. The covenant sections in Halo 2 were the best parts of the game for me.
 

KissmahArceus

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CPunchMaster said:
I thought exploring the Covenant as a faction was the whole point of Halo 2...

Too bad the Halo series seems a touch more concerned with the whole "humans are awesome, look - more Spartans and their heroic deaths!" camp at the moment.
I think some fans wanted to stick with the UNSC's point of view as it creates mystery whereas other fans wanted both points of view on the war.

I think Halo 3 could have provided more of the Covenant's inner workings, it let me down in that respect and ODST and Reach were telling very UNSC biased stories for sure (although ODST had the engineer, Virgil or something. That was neat)
 

Doitpow

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nah, the games wouldn't stand up without the awesome characterisation of master-chief.
 

C F

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I'd love it. A lot of us lore nerds loved Halo 2's Covenant segment. The Covenant as a whole have a pretty good behind-the-scenes dynamic going on, and it would be a shame to waste that for more human-centric shooty action.

Doitpow said:
nah, the games wouldn't stand up without the awesome characterisation of master-chief.
Though you make a very compelling point indeed. Killing aliens and not afraiding of anything is a very vivid and lively philosophical vantage the Chief has always had going for him.
 

Dandark

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It would be pretty cool but it wouldn't appeal to dudebros so I doubt Microsoft will ever let that happen.

Me and my friends talked about this kind of game before though, we were thinking it could be a squad based game with the option of having things like hunters or Brutes in your Squad as heavy weapons, Jackals and Drones as scouts etc....
 

Muunokhoi

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From what I have seen Microsoft has planned for six main halo games so I doubt you will see anything except alien blood splattering on Master Chief's visor for sometime. What about an RTS though something more along the lines of total war with multiple factions ranging from insurrection groups to rebel and loyal covenant factions.
 

Korten12

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Probably won't happen for a long time, not probably until Halo 6 has come out.