I've noticed something recently that seems a little odd to me. We have all heard the comments about how Game X is too short because it's only a couple of hours long, or how Game Y is too expensive because the per hour cost is too high. This isn't about that.
What I've noticed is more comments, here and elsewhere, about players stating that they've spent 50 or 100 or even more hours in a game and feel somehow ripped off or shorted on their experience. It's almost as if there's an expectation that a game needs to totally engage you at a 100% satisfaction level until you decide to put it down otherwise it's not a good game.
I can certainly understand the perspective of a gamer having many hours in a game having their own unique complaints about the experience. The more you experience something, the more appreciation you may have for it but also the more the cracks are going to show. Is, however, a complaint along the lines of getting bored after 100 hours of play really a valid complaint?
Just curious about other peoples thoughts on this. It may not be anything new, but it is something I've personally noticed a fair amount recently.
What I've noticed is more comments, here and elsewhere, about players stating that they've spent 50 or 100 or even more hours in a game and feel somehow ripped off or shorted on their experience. It's almost as if there's an expectation that a game needs to totally engage you at a 100% satisfaction level until you decide to put it down otherwise it's not a good game.
I can certainly understand the perspective of a gamer having many hours in a game having their own unique complaints about the experience. The more you experience something, the more appreciation you may have for it but also the more the cracks are going to show. Is, however, a complaint along the lines of getting bored after 100 hours of play really a valid complaint?
Just curious about other peoples thoughts on this. It may not be anything new, but it is something I've personally noticed a fair amount recently.