I'm not a huge fan of pirates, I also disagree with the demonisation of them, but in general I see that it's a bit of a dick move to rip off an artist...
<spoiler=but there is just one thing I don't understand><image=http://sadhillnews.com/wp-content/uploads/2011/07/peter-falk-columbo-msm-mainstream-media-oslo-norway-terror-sad-hill-news1.jpg>
People who say that pirating results in the artist/dev being ripped of are correct, but USED game sales damage them in just to same way. If not worse
to the dev
piracy=no money + 1 more person playing the game, who probably would not have bought the game...not good
used game sale=no money + 1 person WHO HAS DEFINITELY DECIDED TO PAY FOR THE GAME JUST NOT AT THE MARKET PRICE playing the game + one tangible less sale to the publisher (who will do all they can to pass of this loss onto the dev)...very not good.
Do you think it would be possible for 2nd hand distributors to be forced to pay a commision to the artist from their sales?
Say a dev. gets a 5% cut. The CEX/Gamestation/Gamestop could just tack the extra on (a £10 game now costs £10.50, I don't think any customer would care (espicially if you let them know exacly what it was for you could even use it as a PR campaign...shit I reckon you might be able to make it optional, people would probably do it if you described it in the right way.
"CEX supports developers of the games you love!" "Tip the developer" all that jazz
what do you think? Feasible?
probably a moot point when Digital ditribution really kicks of anyway...ho hum
Edit: Lol tot columbo misquote there...so much fail
<spoiler=but there is just one thing I don't understand><image=http://sadhillnews.com/wp-content/uploads/2011/07/peter-falk-columbo-msm-mainstream-media-oslo-norway-terror-sad-hill-news1.jpg>
People who say that pirating results in the artist/dev being ripped of are correct, but USED game sales damage them in just to same way. If not worse
to the dev
piracy=no money + 1 more person playing the game, who probably would not have bought the game...not good
used game sale=no money + 1 person WHO HAS DEFINITELY DECIDED TO PAY FOR THE GAME JUST NOT AT THE MARKET PRICE playing the game + one tangible less sale to the publisher (who will do all they can to pass of this loss onto the dev)...very not good.
Do you think it would be possible for 2nd hand distributors to be forced to pay a commision to the artist from their sales?
Say a dev. gets a 5% cut. The CEX/Gamestation/Gamestop could just tack the extra on (a £10 game now costs £10.50, I don't think any customer would care (espicially if you let them know exacly what it was for you could even use it as a PR campaign...shit I reckon you might be able to make it optional, people would probably do it if you described it in the right way.
"CEX supports developers of the games you love!" "Tip the developer" all that jazz
what do you think? Feasible?
probably a moot point when Digital ditribution really kicks of anyway...ho hum
Edit: Lol tot columbo misquote there...so much fail