And here I thought he was going to complain about RPG stuff in general not over site issues like this. Well done!
It is likely, and a shame. Once you finish the game, it really does feel like a big intro to something larger. The entire game was a tutorial for something they want to build on and I am not ENTIRELY bothered by that since I did still enjoy the game. However, it had a lot of potential to be so much better than it was, especially with the antagonist they chose.Sigmund Av Volsung said:I know right?Clive Howlitzer said:That is a game that absolutely would have benefited from a more active antagonist. The idea of zones being overtaken and keeps and areas being under siege. Every time you zone, you progress time in areas you aren't. This means you have to spend power in areas you aren't to keep them under control while doing missions elsewhere. You can't be everywhere at once, after all.Sigmund Av Volsung said:...I have a feeling Yahtzee won't like Dragon Age: Inquisition, since it kind of does the same thing(enemies deal more damage at higher levels, yes, but they all have an annoying amount of health that makes fighting them more of a chore rather than a challenge).
That, and the total amount of Power you can get from all missions and areas is way more than you will ever need.
That is what I was hoping for. Instead I had 200 power at the end of the game and could have had even more if I wanted.
I mean, it's not like they even to make things up: sure, you kind of 'deal' with the templar v mage war in the Hinterlands, but there are other areas where the war continues.
It's supposed to be this world-spanning conflict of different ideologies...which gets swiftly swept under the rug for a more generic story.
The game could've had your Inquisitor visiting different factions of mages and templars...where you use that extra Power to support them or destroy them.
Maybe it's reserved for DLC or the expansion pack...and thus we once again feel EA's disturbing influence over the whole game again >.<