We're all familiar with the */10 or */100 rating system. Just for fun, what do you think would happen if reviews started to rate games based on "how much they're worth".
So, for example, Dragon Age 2 instead of getting 9/10 critic scores and 3/10 user scores, it might get $50/$60 reviewer scores and $10/$20 user scores - unless someone really hates it and says it's worth 0 lol.
Anyway this is just for fun but what do you guys think?
So, for example, Dragon Age 2 instead of getting 9/10 critic scores and 3/10 user scores, it might get $50/$60 reviewer scores and $10/$20 user scores - unless someone really hates it and says it's worth 0 lol.
Anyway this is just for fun but what do you guys think?