Ok, here is the thing, buying used is not as bad as pirating.
When you pirate, you get something you did not pay for.
When you buy used, you gain something that the developer and publisher has already been paid for, and the original owner loses it.
This is more or less the same situation that would occur if the original owner kept the game. Even if the game utilizes online features that take the publisher's bandwidth we still have the situation where one person stopped using it and now another person is.
If he kept the game and continued playing it, it would be no different than if he sold it when he felt it would not have any value to him anymore.
If developers want to sell more new games, they are going to have to cut prices over time (much faster than they do now) in order to squeeze out the middlemen of gamestop et all. People can still sell games themselves and more or less keep up, but gamestop is going to be at a loss since they bought the game at a higher price.
When you pirate, you get something you did not pay for.
When you buy used, you gain something that the developer and publisher has already been paid for, and the original owner loses it.
This is more or less the same situation that would occur if the original owner kept the game. Even if the game utilizes online features that take the publisher's bandwidth we still have the situation where one person stopped using it and now another person is.
If he kept the game and continued playing it, it would be no different than if he sold it when he felt it would not have any value to him anymore.
If developers want to sell more new games, they are going to have to cut prices over time (much faster than they do now) in order to squeeze out the middlemen of gamestop et all. People can still sell games themselves and more or less keep up, but gamestop is going to be at a loss since they bought the game at a higher price.