JRPGs and WRPGs both have stories, but JRPGs give you the story directly, while in many WRPGs you have to go out and find the story for yourself.
Yeah, I watched that episode of Zero Punctuation too.DreamKing said:The RPG genre is my favorite video game genre. I love Western RPGs and JRPGs. My dilemma is that these two different forms of RPGs take the two main attractions, Combat and Story, and place it two completely different rooms across the galaxy.
I must ask... "feels like a british guy made it"? Where the hell does that come from? Oh, X game is unbalanced, a British guy probably made it. Care to explain what you mean?Kyuumi said:Errrrrm, Star Ocean and Kingdom Hearts, anyone?
If you want a ***** of a game, try The Last Remnant, the game feels like a British guy made it, unbalanced difficulty and bosses who act like asses.
Everyone in the game is British, they all sound British, trust me play the game, its demonic.Liverandbacon said:I must ask... "feels like a british guy made it"? Where the hell does that come from? Oh, X game is unbalanced, a British guy probably made it. Care to explain what you mean?Kyuumi said:Errrrrm, Star Ocean and Kingdom Hearts, anyone?
If you want a ***** of a game, try The Last Remnant, the game feels like a British guy made it, unbalanced difficulty and bosses who act like asses.
god i almost split a rib when you said that....? you can't be serious....DreamKing said:I found that JRPGs focus more on the combat
Being Irish is a reason in itself to flame the British.Kyuumi said:Everyone in the game is British, they all sound British, trust me play the game, its demonic.Liverandbacon said:I must ask... "feels like a british guy made it"? Where the hell does that come from? Oh, X game is unbalanced, a British guy probably made it. Care to explain what you mean?Kyuumi said:Errrrrm, Star Ocean and Kingdom Hearts, anyone?
If you want a ***** of a game, try The Last Remnant, the game feels like a British guy made it, unbalanced difficulty and bosses who act like asses.
Before you ask or something, I wasn't flaming the British, after all I am Irish and are their neighbour.
Definitely.Wargamer said:All RPGs can be compared to D&D, typically because 99.99999999999999 *GASP* 999999% of RPGs are ripping it off in one way or another.
Huh?Wargamer said:The videogame RPG world has two camps; the slack-jawed drooling idiots who yell "TRESUER! YAAAR!" and rush every bastard dungeon with intent to hack everything inside to pieces, and the disturbing nerdy types who obsessively map every square inch on graph paper and go around calling themselves "Great Sorcerer Zoldimac".
These two groups can typically be classed as "Western" RPGs for the former, and "Japanese" RPGs for the latter. Sadly, unlike D&D, they rather miss out on the all-important third category; the "D&D" RPG.
I think that video games are limited in the amount of stuff that can they put in, but that problem has been solved somewhat by downloadable content. There is a Fallout 3 expansion pack that is coming out that allows the main character to survive after the water purifier turns on. I don't know if there is a patch or expansion tha will let me target opponent's body parts with melee weapons or if there is a dual wielding option. I do not own any JRPGs that have a DLC option, by from what I am used to with my older ones, is that even though the animations for magic and attacking, there will always be a new item waiting for me to use it.Wargamer said:The reason D&D represents the middle group is largely because of how open it is - as the players (or rather, the DM, who is 'technically' playing the game as well) pretty much define every aspect of how much, or how little story there is, and the same with combat, it generally falls into a happy medium. People don't play RPGs for hack-'n'-slash thrills, that's what hack-'n'-slash games are for. Likewise, you don't play RPGs solely for the story, because you might as well watch a film, or read a book. There's a happy mid-ground where everything works well together, and that appears far more in tabletop RPGs than computer-based ones.
It's less the amount of stuff (a DM is limited too) it's more the Inflexibility of what the player can do with that stuff. For Example with Fallout 3 if it were a Table-Top RPG then you could simply ditch Project Purity and simply make a better water purification system using the ones in the vaults. Hell in a table top game you could play a character other than a normal guy with a gun.DreamKing said:I think that video games are limited in the amount of stuff that can they put in, but that problem has been solved somewhat by downloadable content. There is a Fallout 3 expansion pack that is coming out that allows the main character to survive after the water purifier turns on. I don't know if there is a patch or expansion tha will let me target opponent's body parts with melee weapons or if there is a dual wielding option. I do not own any JRPGs that have a DLC option, by from what I am used to with my older ones, is that even though the animations for magic and attacking, there will always be a new item waiting for me to use it.
Err..what? that made no sense at all. Those games are just as "misleading" as dragon quest, final fantasy ect, your argument holds no ground. You call those games garbage because...why? game like final fantasy also followed the same story telling formulas and themes. These games are rpg's not simulators, they are supposed to have fantasy type scenerios, the way they "want you to beleive" in them is the same way as immersing you in a whole other world.R.O. said:Star Ocean, Xenosaga, Lost Odyssey, Romancing Saga, Front Mission, and Chrono Cross are misleading though. These games are similar to The Bible in that they want you to believe that this type of crap could possibly happen in order to make you interested in the game. I think that is wrong especially when it has pseudo scientific, philosophical nonsense in it similar to Scientology. Xenosaga really made me angry because it tries to make you believe in some type of religious cult stuff.
It is just sad that the same guys who brought us Final Fantasy and Dragonquest made garbage like Star Ocean, Xenogears, Valkyrie Profile, and both of the Chrono games. And they are still pumping out Star Ocean games because people keep buying that crap thinking that we can explore space using rockets and wasting fuel like there is no tomorrow. I hope people stop buying it so Square can focus on more fantasy stuff.
Well, I know I play pen-and-paper RPGs chiefly for "story". They're collaborative, improvisational, and personal, which is different from the experience of reading a book or watching a movie. I like the game-mechanical geegaws of an RPG (maybe I should say some RPGs) because they set constraints that make it easier to create compelling fiction on the fly; I don't usually enjoy fiddling with the fiddly bits for their own sake.Wargamer said:The reason D&D represents the middle group is largely because of how open it is - as the players (or rather, the DM, who is 'technically' playing the game as well) pretty much define every aspect of how much, or how little story there is, and the same with combat, it generally falls into a happy medium. People don't play RPGs for hack-'n'-slash thrills, that's what hack-'n'-slash games are for. Likewise, you don't play RPGs solely for the story, because you might as well watch a film, or read a book. There's a happy mid-ground where everything works well together, and that appears far more in tabletop RPGs than computer-based ones.
I have played too many FF games (3).delta4062 said:JRPGS focus more on combat? no FUCK NO