My idea is relatively simple in theory. I go the idea from MGS (albiet not an RTS or FPS). The game revolves around armies of nanomachine controlled soldiers. The soldiers are controlled in the standard way but you can click on any soldier at anytime and enter their mind and control them individually in an FPS mode
I think this might work well if implemented correctly and could provide a little more humanity towards the otherwise faceless drones of most RTS games. It could also add a little variety, want to see how many enemies are ahead then jump into the brain of a recon class. There's also the age old RTS problem where a single persistant enemy somehow dodges all you teams shots, why not simply jump into the mind of a soldier and just pop him in the head.
I think this might work well if implemented correctly and could provide a little more humanity towards the otherwise faceless drones of most RTS games. It could also add a little variety, want to see how many enemies are ahead then jump into the brain of a recon class. There's also the age old RTS problem where a single persistant enemy somehow dodges all you teams shots, why not simply jump into the mind of a soldier and just pop him in the head.