A suggustion for creative assembly.

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Lobsterkid101

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Nov 10, 2008
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Hey everyone...
I was just watching the short clip for Empire Total War called "superior tactics" where the ai was programmed to use some special formations or something similar to that.
While i was watching, i saw the guy trying to provoke the ai struggle with manuevering his units around some enemy troops...meaning he basically had to click to the right, wait for his troops to get htere, then click up, wait, and then click to the left, wait, and then finally click down to charge, all while the rest of his units were getting pulverized...

The Ai "GO HERE" command is very prudent and sufficient for must basic rts's. However, for more complex rts's like Empire, where the unit's position *say on another units flank ect* matters greatly, the "GO HERE" command becomes innefectual because the ai will simply choose the shortest route, instead of going around THEN attacking...

This is why i propose a simple mechanism that will help the player manuever his troops in battle much more easily. Have the player click on his troops and then holding down a special command key, let the player draw out a line on the battlefield that the unit should follow and engage upon. Therefore, all the player would have to do is do a quick sketch of exactly how he wanted the unit to manuever very quickly and then get back to his other units instantly...


What do you guys think?
 

Hunde Des Krieg

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Sep 30, 2008
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Well some games allow you to set waypoints which in essence allow you to "draw" a path. but not many games seem to have them nowadays.
 

Lobsterkid101

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Nov 10, 2008
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yeah i've seen waypoints...but its a pain to use them...i'd suggust a specialize "go to" key that lets people use it much more easily.
 

TheBluesader

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Mar 9, 2008
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Lobsterkid101 said:
What do you guys think?
Why Creative has yet to implement waypoints for army movements is beyond me. I was hoping they'd do that in the new game, but no, apparently not. I guess they figure part of the fun of the RTS battles is babysitting your army across the field.

Someone should really tell them it isn't, and that a lot of us are just clicking "AI assist" because the AI pretty much knows how best to win the battle.

But I get what you're saying. The AI of the Total War games is pretty good already at not just rushing positions, at least when the script makes it think about it. If they're not going to give us a waypoint system, they should at least rework the AI to handle it better.

...Or just give us the damned waypoints. That would certainly save a lot of screaming.