Indeed, it's the whole "But look, you totally benefit from this odious change, really!" aspect of their PR campaign that rankles the most, since it communicates the unspoken message "We honestly believe you PC gamers are a bunch of gullible idiots who will swallow our retarded PR bullcrap wholesale" - before I was just disappointed and cynical, and now I'm being actively insulted. I can deal with disappointment but I don't take too kindly to being freaking insulted.matrix3509 said:You hit the nail on the head here. This is Activision's main goal with the removal of modding tools and dedicated servers. Just the mere fact that they are taking away one of the most attractive features of their past games is insulting enough. But trying to pass off these exclusions as a plus? Do they really think PC users are all as stupid as their normal consumer base? There are deliberately handicapping the replayability of their game and then trying to pass it off as a feature. I could come up with an almost endless number of games that have been going strong for over a decade on the strength of the community alone. But of course long lasting games are not at all what Activision is after. They have long since discovered that they can offer less and less content for ever increasing prices and get away with it, because most (not all) gamers will sell their own mothers into slavery if it meant continuing their hobby.Gildan Bladeborn said:*Of course that's not really true, since the obvious purpose behind stripping dedicated server and mod support from the PC version is to forcefeed us DLC by removing the option to make our own damn content and play with whoever we want to on the maps of our choosing, which makes plenty of sense if you're a soulless marketing drone. Nobody in their right mind will argue that it makes sense from a technical standpoint though.
As for not aiming for long-lasting games? Couldn't agree with you more! I harbor no illusions that Activision wouldn't hard-code some limit on how long a game will operate before refusing to play anymore, if they thought they could get away with it. After all, a customer still playing old games is a customer who is not out buying up all the new ones, that's like stealing from the company! Can't have that!
This is presumably the 'problem' they're planning to solve by monetizing their existing franchises [http://www.escapistmagazine.com/news/view/96129-Call-of-Duty-to-get-WoW-Like-Subscriptions], possible via MMO-style subscription fees for games that are not MMOs and therefore should not bloody ever have FEES you damnable jackasses. There is no part of that announcement that does not read "We noticed a lot of you like to keep playing our older multi-player titles long past the release of their sequels. We'd like you to pay us to keep doing that."
Oh how I loathe Activision right now.