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RangerDruid

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Another reason it would be good to have it set on the Summerset isles is that it would make less work for Bethesda not having to match it up with surrounding provinces. I don't think I'm the only one slightly bothered by Skyrim being foresty around the centre, but having snow at both the top and bottom in order to match up with Cyrodiil..

SwimmingRock said:
I have no idea. I like cold, snow and mountains, so Skyrim was pretty much the best location as far as I'm concerned. Akavir might be interesting, though.

Also, and I don't mean to derail your thread, could somebody explain the popularity of Khaijit to me? I don't see the appeal. Is it a furry thing?
I think that's more to do with Elsweyr, by description being a more different environment than what we see in traditional fantasy. I'm all for whatever allows us to travers and experience more diverse landscapes and cultures in the Elder Scrolls universe.
 

tangoprime

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May 5, 2011
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RangerDruid said:
KingHodor said:
Akavir. Akavir. Akavir.

My first reaction to the announcement of a TES4? "Wait, Oblivion? I wanted Akavir!"
My first reaction to the announcement of an add-on to TESIV? "Wait, The Shivering Isles? I wanted Akavir!"
My first reaction to the announcement of a TES4? "Wait, Skyrim? I wanted Akavir! But holy f***ing shit, that trailer looks badass."

Actually, I am still hoping that the add-on to Skyrim will be set in Akavir. I mean lore-wise, it's the continent of dragons. Seeing as how they finally have an engine capable of doing those, it would be a definite possibility.

As for the others... Yokuda? Wasn't that one destroyed?
The Summerset Isles/Valenwood? Ugh, I hate the Altmer and Bosmer so much, I think I'd rather play a game set on Thras, home of the Sload, a race of evil slug-man necromancers(and, according to Morrowind, apparently also master soapmakers).
I dont know much about Yokuda, but if it did get destroyed.. Why not a prequel? Same would for Vvardenfell.
Eh, we've already had the Redguard's backstory with The Elder Scrolls Adventures: Redguard, which took place 400 years prior to the first game in the series and followed the swashbuckle-y adventures of the redguard Cyrus. No need for another piratey game, lol. I vote AKAVIR!
 

honestdiscussioner

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TheDrunkNinja said:
Have a game set in MULTIPLE provinces.

Here's the brilliant idea that me and my friend came up with that will never be used by Bethesda. Basically just have this entire section of Tamriel be the new setting for the game:
I know it sounds crazy, but think about it. With all that shit regarding the Aldmeri Dominion Taking over Valenwood AND most of Cyrodiil, the province borderlines probably won't even resemble what I've just shown you. Elsweyr and Black Marsh would support their own independence of course, but what if the empire collapsed after yet another Great War with the Dominion? What if Elsweyr reclaimed the Cyrodiilic western shore of the Niben Bay and Black Marsh took back the eastern shore of Blackwood? The entire game would be RIFE with political factions and multiple opportunities of war and racial strife! Not to mention the most environmentally varied game that the Elder Scrolls series has ever produced with elven woods, deserts, tropical jungles, and swamplands! IT'S FUCKING PERFECT!!!

Ahem...

So, anyone else like this idea? :D
I half support this idea . . . so just put me down for a vote on this. I say only half because I see a certain problem. Political strife is nice, but it would seem to be a downgrade.

So in Morrowind, you had your generic "big bad guy is going to come and raise an army" deal (I'm generalizing, I know). For Oblivion, they raised the stakes and said "Hey, let's let their version of hell invade the entire map."

Now once you go and say "the plot is to defeat hell", it's hard to top that. They did however, as in Skyrim the big bad guy is FUCKING DRAGONS.

So plot escalation is a problem. Simple political strife a la New Vegas wouldn't cut it. We'd need something bigger, like perhaps an invasion from other areas of Nirn . . or how about the return of the Dwermer? Anyway, I like your area idea, just not your plot idea.
 

TheIronRuler

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honestdiscussioner said:
TheDrunkNinja said:
Have a game set in MULTIPLE provinces.

Here's the brilliant idea that me and my friend came up with that will never be used by Bethesda. Basically just have this entire section of Tamriel be the new setting for the game:
I know it sounds crazy, but think about it. With all that shit regarding the Aldmeri Dominion Taking over Valenwood AND most of Cyrodiil, the province borderlines probably won't even resemble what I've just shown you. Elsweyr and Black Marsh would support their own independence of course, but what if the empire collapsed after yet another Great War with the Dominion? What if Elsweyr reclaimed the Cyrodiilic western shore of the Niben Bay and Black Marsh took back the eastern shore of Blackwood? The entire game would be RIFE with political factions and multiple opportunities of war and racial strife! Not to mention the most environmentally varied game that the Elder Scrolls series has ever produced with elven woods, deserts, tropical jungles, and swamplands! IT'S FUCKING PERFECT!!!

Ahem...

So, anyone else like this idea? :D
I half support this idea . . . so just put me down for a vote on this. I say only half because I see a certain problem. Political strife is nice, but it would seem to be a downgrade.

So in Morrowind, you had your generic "big bad guy is going to come and raise an army" deal (I'm generalizing, I know). For Oblivion, they raised the stakes and said "Hey, let's let their version of hell invade the entire map."

Now once you go and say "the plot is to defeat hell", it's hard to top that. They did however, as in Skyrim the big bad guy is FUCKING DRAGONS.

So plot escalation is a problem. Simple political strife a la New Vegas wouldn't cut it. We'd need something bigger, like perhaps an invasion from other areas of Nirn . . or how about the return of the Dwermer? Anyway, I like your area idea, just not your plot idea.
.
Invasion of the creatures of Akavir. Preparations for the invasion, lords betraying their king for protection from the Akavir when they land, people fleeing the southern lands in fear of the invasion... Maybe this can work?
 

honestdiscussioner

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TheIronRuler said:
honestdiscussioner said:
TheDrunkNinja said:
Have a game set in MULTIPLE provinces.

Here's the brilliant idea that me and my friend came up with that will never be used by Bethesda. Basically just have this entire section of Tamriel be the new setting for the game:
I know it sounds crazy, but think about it. With all that shit regarding the Aldmeri Dominion Taking over Valenwood AND most of Cyrodiil, the province borderlines probably won't even resemble what I've just shown you. Elsweyr and Black Marsh would support their own independence of course, but what if the empire collapsed after yet another Great War with the Dominion? What if Elsweyr reclaimed the Cyrodiilic western shore of the Niben Bay and Black Marsh took back the eastern shore of Blackwood? The entire game would be RIFE with political factions and multiple opportunities of war and racial strife! Not to mention the most environmentally varied game that the Elder Scrolls series has ever produced with elven woods, deserts, tropical jungles, and swamplands! IT'S FUCKING PERFECT!!!

Ahem...

So, anyone else like this idea? :D
I half support this idea . . . so just put me down for a vote on this. I say only half because I see a certain problem. Political strife is nice, but it would seem to be a downgrade.

So in Morrowind, you had your generic "big bad guy is going to come and raise an army" deal (I'm generalizing, I know). For Oblivion, they raised the stakes and said "Hey, let's let their version of hell invade the entire map."

Now once you go and say "the plot is to defeat hell", it's hard to top that. They did however, as in Skyrim the big bad guy is FUCKING DRAGONS.

So plot escalation is a problem. Simple political strife a la New Vegas wouldn't cut it. We'd need something bigger, like perhaps an invasion from other areas of Nirn . . or how about the return of the Dwermer? Anyway, I like your area idea, just not your plot idea.
.
Invasion of the creatures of Akavir. Preparations for the invasion, lords betraying their king for protection from the Akavir when they land, people fleeing the southern lands in fear of the invasion... Maybe this can work?
That would be an example of what I'm talking about. Problem would be that area has lots of different types of creatures unlike anything we've seen in Elder Scrolls . . like monkey-people. Don't know if Bethesda is ready to go there just yet.
 

Lionsfan

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Jan 29, 2010
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Istvan said:
Lionsfan said:
Istvan said:
I want more Vvardenfell, preferrably with the option to revisit Morrowind
Wasn't Vvardenfell destroyed? I think Red Mountain erupted after the Oblivion Crisis and made it unhabitable
I will admit I don't know, I'd love a source on this though.

It doesn't have to progress in time, it could be a prequel, there was plenty of lore for the place.
Here's <url=http://www.uesp.net/wiki/Lore:Vvardenfell>where I found out, obviously it's not official, but that site is pretty good for anything Elder Scrolls. It has a lot of in-game stuff on there so I would imagine it's about as official as it can get
 

TheDrunkNinja

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honestdiscussioner said:
I half support this idea . . . so just put me down for a vote on this. I say only half because I see a certain problem. Political strife is nice, but it would seem to be a downgrade.

So in Morrowind, you had your generic "big bad guy is going to come and raise an army" deal (I'm generalizing, I know). For Oblivion, they raised the stakes and said "Hey, let's let their version of hell invade the entire map."

Now once you go and say "the plot is to defeat hell", it's hard to top that. They did however, as in Skyrim the big bad guy is FUCKING DRAGONS.

So plot escalation is a problem. Simple political strife a la New Vegas wouldn't cut it. We'd need something bigger, like perhaps an invasion from other areas of Nirn . . or how about the return of the Dwermer? Anyway, I like your area idea, just not your plot idea.
Political strife in terms of the Civil War questline in Skyrim, not the main plot. My concept was only aimed at the setting for the game and the possibilities it might hold.
 

Jezzascmezza

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I'm glad to see that Elsweyr is the most popular option, seeing as that's the area that I think would be most interesting to explore in the (let's face it) inevitable Elder Scrolls 6. Desert and tropical rainforest is something that I think would be awesome in an Elder Scrolls game.
 

RangerDruid

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honestdiscussioner said:
TheIronRuler said:
-snip-

That would be an example of what I'm talking about. Problem would be that area has lots of different types of creatures unlike anything we've seen in Elder Scrolls . . like monkey-people. Don't know if Bethesda is ready to go there just yet.
That actually sounds really cool. It would certainly be Bethesda's answer to Planet of the Apes.
 

honestdiscussioner

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TheDrunkNinja said:
honestdiscussioner said:
I half support this idea . . . so just put me down for a vote on this. I say only half because I see a certain problem. Political strife is nice, but it would seem to be a downgrade.

So in Morrowind, you had your generic "big bad guy is going to come and raise an army" deal (I'm generalizing, I know). For Oblivion, they raised the stakes and said "Hey, let's let their version of hell invade the entire map."

Now once you go and say "the plot is to defeat hell", it's hard to top that. They did however, as in Skyrim the big bad guy is FUCKING DRAGONS.

So plot escalation is a problem. Simple political strife a la New Vegas wouldn't cut it. We'd need something bigger, like perhaps an invasion from other areas of Nirn . . or how about the return of the Dwermer? Anyway, I like your area idea, just not your plot idea.
Political strife in terms of the Civil War questline in Skyrim, not the main plot. My concept was only aimed at the setting for the game and the possibilities it might hold.
Hence why I gave you the vote. I wonder if they'd ever do something that has the ENTIRE map all in one game like in Arena. Though I have to say, it'd be strange that there would still be the same ruins with other powerful items in them. Lycanthian was in both Arena and Skyrim, each time they held powerful staffs.
 

Imat

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Istvan said:
I want more Vvardenfell, preferrably with the option to revisit Morrowind
Actually I think Vvardenfell is the island, Morrowind is that entire Imperial province. The game is slightly misnamed.

But it would have to be Argonia for me. I know little of the other provinces, but I do play almost exclusively Argonians.
 

TheDrunkNinja

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honestdiscussioner said:
Hence why I gave you the vote. I wonder if they'd ever do something that has the ENTIRE map all in one game like in Arena. Though I have to say, it'd be strange that there would still be the same ruins with other powerful items in them. Lycanthian was in both Arena and Skyrim, each time they held powerful staffs.
I did not know that...

But I doubt all of Tamriel will be open in any game in the future. Like you said, it would be retreading old ground, but even more so, Bethesda has only been able to program in so many square miles of land, towns, and NPCs. The most they've ever done is with Skyrim, which only barely expands past the size of Cyrodiil from Oblivion. The only way that would even happen is if Bethesda made... *shudder* an Elder Scrolls MMO...

Or, alternatively, a remastered version of Arena on PSN/XBLA. Something along the lines of Shadowkey graphics, but as I remember, people didn't like that one, with good reason.
 

RandV80

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honestdiscussioner said:
TheDrunkNinja said:
Have a game set in MULTIPLE provinces.

Here's the brilliant idea that me and my friend came up with that will never be used by Bethesda. Basically just have this entire section of Tamriel be the new setting for the game:
I know it sounds crazy, but think about it. With all that shit regarding the Aldmeri Dominion Taking over Valenwood AND most of Cyrodiil, the province borderlines probably won't even resemble what I've just shown you. Elsweyr and Black Marsh would support their own independence of course, but what if the empire collapsed after yet another Great War with the Dominion? What if Elsweyr reclaimed the Cyrodiilic western shore of the Niben Bay and Black Marsh took back the eastern shore of Blackwood? The entire game would be RIFE with political factions and multiple opportunities of war and racial strife! Not to mention the most environmentally varied game that the Elder Scrolls series has ever produced with elven woods, deserts, tropical jungles, and swamplands! IT'S FUCKING PERFECT!!!

Ahem...

So, anyone else like this idea? :D
I half support this idea . . . so just put me down for a vote on this. I say only half because I see a certain problem. Political strife is nice, but it would seem to be a downgrade.

So in Morrowind, you had your generic "big bad guy is going to come and raise an army" deal (I'm generalizing, I know). For Oblivion, they raised the stakes and said "Hey, let's let their version of hell invade the entire map."

Now once you go and say "the plot is to defeat hell", it's hard to top that. They did however, as in Skyrim the big bad guy is FUCKING DRAGONS.

So plot escalation is a problem. Simple political strife a la New Vegas wouldn't cut it. We'd need something bigger, like perhaps an invasion from other areas of Nirn . . or how about the return of the Dwermer? Anyway, I like your area idea, just not your plot idea.
Saying the plot is centered around political strife doesn't mean you can't ramp it up to something more epic midway through the game. With Oblivion and Skyrim they come right out at the start and say "this game is about hell/dragons!", but they don't really need to do that. Open the game up with a background & starting plot of political war and strife, and as the conflict heats up then you can introduce some sort of Armageddon where the shit to really hit the fan. A great example of this sort of plotline is GRRM's A Song of Fire and Ice fantasy series.

I'm another person that suggested a multi-province approach, though I'm not up to speed on Tamriel lore to suggest something specific so TheDrunkNinja's idea works just fine for me. The point is there's been some graphical updates and gameplay tweaks along the way but from Morrowind-Skyrim we've basically had the same thing over 3 games and 2 console generations. The next Elder Scrolls game well come out on a next gen console, the games have been great but we're long overdue for another Daggerfall-to-Morrowind type leap forward. They gotta go bigger, and 2-3x larger multi-province setting is the way to go. It'll be good but I'll be pretty dissapointed if TES VI is another single player game set in a single province with roughly the same physical landmass sizeof Morrowind/Oblivion/Fallout3/Skyrim.
 

Arborum

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Nov 19, 2011
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I havn't read the history of the Dwemer in TES, but as far as I can tell from other comments, they dissapeared and nobody knows why. I think it should take place with the Dwemer coming abck and being able to play a Dwemer. For some reason one or two of the provinces are trying to prevent the Dwemer from coming back and one or two otheres are trying to help them. Playable plot, much? If not that, then just go back in time when the Dwemer were still around. I just want to play as a DWARF!
 

CrazyMedic

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Arborum said:
I haven't read the history of the Dwarves in the Elder Scrolls, but i've notices several referances to them, as well these Dwemer guys. I would be interested in them, particularly the DWARVES. If I could play a Dwarf in the Elder Scrolls, I would be sooo happy! HURRAY FOR THE DWARFS OF TAMRIEL! :D and as for where it should take place, I think it should be some type of mixture of several provinces, at least one of them being Black Marsh or Elseweyr, or maybe the Summerset Isles
dwarfs ARE the dwemer everything in elderscrolls has 2 names altmer=high elves bosmer=wood elfs and dwemer equal dwarfs.

well since I am an Argonian lover I would love to see black marsh and become a shadow scale, but I could also stand to see high rock or Elsweyr either way I get to be a magic theif like I always am.