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Bloody Crimson

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Okay, so I've been a fan of JRPGs for a while. But I've never played a WRPG like Fable or Oblivion. So I have to ask:
Are they any good? If you are only an FPS fan, do not post in this thread.

EDIT:
I do not own an Xbox 360, but I do own a PSP, PS2, and a PC, thinking of buying a PS3 eventually. If you can find anything for these systems that'd be good.
 

Dragon_of_red

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Dec 30, 2008
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I personnaly enjoy both, but it does seem to be the WRPG are more sandboxy than the JRPG counterparts.
 
Sep 5, 2009
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I should strangle you for having never touched Morrowind, but you're trying to better yourself so I'll forgive you this one time.

Well, I personally enjoy them. More than JRPGs, but that's not to say that there aren't any JRPGs out there that I don't like.
I recommend Morrowind, Oblivion, Mass Effect, and the entire Fallout series.
 

Heathrow

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WRPGs are better especially ones made by Bioware, try out Neverwinter Nights or Knights of the Old Republic and probably Dragon Age: Origins once it's released tomorrow.
 

Bored Tomatoe

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Aug 15, 2008
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Play Baulder's gate, KOTOR, any of the Fallout games, Or Oblivion: The shivering Isles. You'll thank me.
 

WolfThomas

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Dec 21, 2007
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Bloody Crimson said:
Are they any good? If you are only an FPS fan, do not post in this thread.
What about FPSRPGs like Stalker and Borderlands?

But seriously yes they are good, go out and play Fallout 1, 2 and 3, Mass Effect, The Witcher, Morrowind, Oblivion, Arcanum, Planescape Torment, Stalker and many more great games.
 

RedPandaMan

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Oct 23, 2008
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Last of the Chinchillas said:
I should strangle you for having never touched Morrowind, but you're trying to better yourself so I'll forgive you this one time.

Well, I personally enjoy them. More than JRPGs, but that's not to say that there aren't any JRPGs out there that I don't like.
I recommend Morrowind, Oblivion, Mass Effect, and the entire Fallout series.
This man makes excellent suggestions. However, with Oblivion, I recommend getting many mods to help balance the game and make it more entertaining.

OT: Personally I prefer the open-world appeal of them to JRPGs.
 

Sandwich Man

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Sep 24, 2009
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As well as the above, there's the Gothic series (apart from the third, I've heard), as well as the Icewind Dale games, Neverwinter Nights one and two, and Planescape: Torment, which has recently been re-released for the very reasonable price of twenty dollars. Seriously, if you don't check out any other game in this thread, at least play Torment. You won't regret it.

Edit: Oh yeah, System Shock and Deus Ex.
 

fierydemise

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Mar 14, 2008
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If you want to look at western RPGs start with SW:KOTOR. It takes everything good about western RPGs polishes them to the nth degree while keeping the gameplay reasonably understandable for someone without a solid grounding in DnD mechanics. If you like SW:KOTOR then your best bets are some of the earlier Bioware and similar rpgs, Baldur's Gate, Planescape Torment and Fallouts 1&2 specifically.

I would skip the open world rpgs (Oblivion et al) at least initially since while they have their merits (in some cases very few merits but merits nonetheless) they don't reflect the true strengths the genre, specifically in terms of storytelling and writing/voice acting.
 

Therumancer

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Nov 28, 2007
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Please read entirely, it will answer your questions:


JRPGs took conventions from WRPGs and games like Dungeons and Dragons. It's not a "slam" really but in general after World War II Japan formed a sort of love/hate relationship with the US and pretty much started to ape the US badly for a long time, although they got better at doing their own stuff with time. Pretty much everything you see for fantasy in their RPGs, Anime, etc... has origins in American works. This includes the various Samurai and Ninja characters who aren't remotely "historical" (even in mock-historical settings) but rather versions of these things created by Westerners based on Japanese histories, and then slightly re-stylized. There has been some stuff over the years about how America taught Japan to have pride in it's hisotry and such (indirectly) given that before Americans turned them into dark heroes in like 1980s Ninjas were kind of hated, and the Japanese overthrew the Samurai themselves.

Early RPGs like Wizardry (Proving Grounds Of The Mad Overlord, Knight Of Diamonds, etc..) formed the foundations of JRPGs, and oddly enough a lot of Anime directly includes referances to WRPGs, Lodoss Wars, Princess Minerva, and others comes to mind, not to mention of the existance of Hentai series like "Dragon Pink" (dated now) which was basically a giant farce on old school "Wizardry" type RPGs where you would create your own party of characters, even including inserted monochrome wire framework menus once or twice as a joke.

In general if you like JRPGs, your going to like WRPGs simply because in the final equasion they wind up being the same thing. The Japanese however have gotten into a sort of linear "shovelware" approach where they focus on cinematics and such, and try and do things like a sort of "interactive movie" (as some joke). You also find that the actual game elements oftentimes have absolutly nothing to do with the cinematics, the storyline and gameplay being seperated by an impenetrable wall made of tigers (as Yahtzee put it).

WRPGs tend to be a little less focused on the cinematics, and try and create a sort of experience where YOU are the hero, rather than guiding a pre-determined protaganist. A lot of modern WRPGs wind up being accused of having weak stories, because typically the storyline is secondary to the gameplay, and designed as a backdrop and something you can advance when you want to. Oblivion for example gets a lot of it's depth from letting you pretty much run around the world and do whatever you want (oftentimes quite involved... like advancing in differant guilds) and get around to the story when you feel like it.

Of course there is some back and forth in the generes, because Japan has produced some games that allow a relatively large degree of freedom (at least at a certain point), and Western (albeit European) developers have developed a few games with a more cinematic experience like "The Witcher".

In general there is a lot of nasty back and forth between JRPG and WRPG fans but there are more similarities than differances. Speaking from opinion I feel WRPGs are better, but take longer to develop, and cost more money to make, so they are comparitively rarer.

Difficulty is also a matter of discussion, a lot of JRPGs rely on "Grinding" to advance the story by forcing people to spend a lot of time fighting in order to get strong enough to hit the next cinematic. WRPGs in many cases REQUIRE less of a grind, or at least let you get powerful enough to do something without massive amounts of repitition (though they can, depending on the game. Nothing her eis universal).

Truthfully I find both "generes" fun, though admittedly I tend to get more annoyed by JRPGs which have a tendency to be giant strategy guide advertisements (to me at least) because they will say put the "ultimate" loot in these really obscure and obtuse places, and then only have it be availible at a certain time during a linear game, so if you don't get it then you can't backtrack to correct the issue. That's annoying more than "challenging". I think this tendency sort of peaked with the "Zodiac Spear" in the last Final Fantasy game... something that you could never, ever find out about unless you either bought a guide or a designer told you about it. As a general rule WRPGs are not designed by as big a group of jerks.

Really the only JRPGs I've ever felt were "hard" (as opposed to merely being very long, or very grindy) were the Shin Megami Tensei games (speaking for Nocturne, Digital Devil Saga, etc... here) otherwise I find them fun, but not especially hard. Some WRPGs... well let's just say I've probably had to reload "Risen" (european) more times than any other game in recent memory.

>>>----Therumancer--->


BTW> Oh yes, I will amend the above statement. The Zodiac Spear is not where it peaked. That's arguably #2. #1 for "obtuse JRPG stupidity" is the Cross Edge "Truthend", if you haven't tried that game and have no idea what I'm talking about, look it up sometime and then tell me how anyone could possibly figure that out without either a strategy guide or someone else telling them. :p
 

grimsprice

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Bloody Crimson said:
Okay, so I've been a fan of JRPGs for a while. But I've never played a WRPG like Fable or Oblivion. So I have to ask:
Are they any good? If you are only an FPS fan, do not post in this thread.
Depends on what you like about RPG's. Do you like the elegant storytelling? then maybe you should just stick with JRPGS. If you like customizing your character and being who you want to be, then WRPG's are for you!
 

BloodSquirrel

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Jun 23, 2008
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Bloody Crimson said:
Okay, so I've been a fan of JRPGs for a while. But I've never played a WRPG like Fable or Oblivion. So I have to ask:
Are they any good? If you are only an FPS fan, do not post in this thread.
WRPGs are JRPGs for grown-ups.
Sandwich Man said:
As well as the above, there's the Gothic series (apart from the third, I've heard), as well as the Icewind Dale games, Neverwinter Nights one and two, and Planescape: Torment, which has recently been re-released for the very reasonable price of twenty dollars. Seriously, if you don't check out any other game in this thread, at least play Torment. You won't regret it.

Edit: Oh yeah, System Shock and Deus Ex.
Don't touch Gothic with a 10-foot pole. I bought a bundle with all three and found the first one completely unplayable, the second one barely playable, and didn't bother with the third.
 

Valate_v1legacy

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Sep 16, 2009
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They are better, have more 'customization levels'(mostly hairstyles and changing physique by a couple millimeters)
 

fierydemise

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Mar 14, 2008
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grimsprice said:
Depends on what you like about RPG's. Do you like the elegant storytelling? then maybe you should just stick with JRPGS. If you like customizing your character and being who you want to be, then WRPG's are for you!
I'm slightly confused by the comment about elegant storytelling, KOTOR, Baldur's Gate, Planescape Torment and a number of the other classics in the genre all have absolutely amazing storytelling. Certainly many of the more open world games lack a strong story but the genre as a whole is characterized by strong storytelling.
 

Sandwich Man

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Sep 24, 2009
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BloodSquirrel said:
Don't touch Gothic with a 10-foot pole. I bought a bundle with all three and found the first one completely unplayable, the second one barely playable, and didn't bother with the third.
He asked for WRPG's, he didn't specify good ones.

Also, they were notoriously buggy (kind of like anything made by a certain other company). Look for some patches and try again.