- I tend to talk instead of running because "those NPCs may think im crazy running around everywhere" and i even do it in FPS sometimes in areas that arent shootery.
- I like to close doors behind me if there are NPCs around. if not i wont close it.
- In RPGs i tend not to steal items that belong to my "friends". For example even if i could steal everything in Citadel in Fallout 3 as nothing was marked as owned i didnt because i would "Feel bad" for the citadel inhabitants.
- In openworld games i like to obey traffic laws and do as little collateral damage. however that often goes out of the window when certain missions require reckless driving, ect.
- in games that allows me to play a character multiple ways i tend to pick options that feel more like "myself" rather than what is maximum efficiency for the game. this feels more like me playing but often ends up in not getting rewards or even fucking up missions in games.
- in stealth games/stealth missions i like to hide or position my victims even if it makes no difference. something i learn playing old Hitman games and now i do it even in games like fallout.
- I use armor on myself and companions for realistic look even if it makes no gameplay difference. for example in Mass Effect it made no gameplay difference whether you had your helmet on or off, but it made more immersive game to fight with helmets on for extra protection.
- I like to close doors behind me if there are NPCs around. if not i wont close it.
- In RPGs i tend not to steal items that belong to my "friends". For example even if i could steal everything in Citadel in Fallout 3 as nothing was marked as owned i didnt because i would "Feel bad" for the citadel inhabitants.
- In openworld games i like to obey traffic laws and do as little collateral damage. however that often goes out of the window when certain missions require reckless driving, ect.
- in games that allows me to play a character multiple ways i tend to pick options that feel more like "myself" rather than what is maximum efficiency for the game. this feels more like me playing but often ends up in not getting rewards or even fucking up missions in games.
- in stealth games/stealth missions i like to hide or position my victims even if it makes no difference. something i learn playing old Hitman games and now i do it even in games like fallout.
- I use armor on myself and companions for realistic look even if it makes no gameplay difference. for example in Mass Effect it made no gameplay difference whether you had your helmet on or off, but it made more immersive game to fight with helmets on for extra protection.