AC: Brotherhood Multiplayer

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Warforger

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Apr 24, 2010
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Well there seems to be a mixed consensus on Brotherhood's multiplayer, some saying it's bad? Aside from the lack of an effective tutorial or any good explanation of the game mechanics not even in the manual(which is why there are still people out there who run up to their targets not understanding that gives them little points) it's good, most of the mechanics are self explanatory anyway.

In fact I liked it more then the singleplayer, because the multiplayer felt more like a STEALTH game rather than an action game with stealth bits in it, which feel unnecessary when the Assasin's can just kill everyone on their own without sneaking up on them. In fact it's sort of like the Dark Knight, once you step back and examine what happens it stops making much sense, like if say the Assasin's are some secretive organization no one knows about then why does EVERYONE during the renaissance know about them? From Cesare's own guards to common town folk to Cesare himself they seem to be a pretty well known organization, especially considering they go into open combat in crowded plaza's oh and in the new Revelations trailer TAKE ON WHOLE ARMIES! I mean nevermind there are posters of him everywhere whose to say IDK just one of the people who watched him massacre 10 guards go and write about their experiences? Or what if a relative of a dead guard decided to look into it and find out about the Assasin's?

Not saying the singleplayer sucks, the gameplay is fun as hell and the story albiet kind of bending everyone's intelligence to the Assasin's advantage was still interesting a bit. Aside from Da Vinci, nothing really is established unless I guess you read the background. But it still doesn't feel Assasin-y like the Multiplayer does, I mean I get a bigger kick out of playing Escort then using disguise to poison the VIP than I do out of poisoning every guard defending a painting I have to mark out of their sight.
 

Arluza

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there is a problem with the MP in ACB. Because of the level system and the bonuses they give at certain levels, new players have 0 chance against high lvl players. When you hi lvl 50 and have all of the bonuses, you will kill a lvl 1-20 so easy it isn't even funny. IN fact, lvl 50 players can frequently score more than 9000 points in a game. Compared to even lvl 45 players who might hit 4000 on a good game.
 

NightHawk21

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I'm playing it right now and I like it. Hell I got into the beta a while back and I liked it then, but its like you said you need to realize that stealth kills give a lot more points. The only thing I don't like and this has nothing to do with the multiplayer in itself, are the fucking multiplayer trophies and how hard they are. Trophies like max out your level I can understand even if I don't like them, but the one where you have to get every coop bonus in one session and every multiplayer bonus at least once are pretty bullshit since they leave you relying on other people to get them for you.
 

NightHawk21

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Arluza said:
there is a problem with the MP in ACB. Because of the level system and the bonuses they give at certain levels, new players have 0 chance against high lvl players. When you hi lvl 50 and have all of the bonuses, you will kill a lvl 1-20 so easy it isn't even funny. IN fact, lvl 50 players can frequently score more than 9000 points in a game. Compared to even lvl 45 players who might hit 4000 on a good game.
Not sure what you mean. I picked up the game last week (only previously playing the beta) and I typically place on the podium or am right behind it. While it is hard to get as many points as the higher levels since there are some abilities that give ridiculous points (looking at you poison) and huge advantages (silent hunt), once you get the smoke bomb and the gun you should be able to at least hold your own.
 

Warforger

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Sober Thal said:
I could have sworn there was a tutorial explaining it.
There is, but all it is is "This is your compass and this is your target" it doesn't explain the whispers, it doesn't explain the sounds or the blue and red triangles i.e. stuff that's also central to gameplay.

Arluza said:
there is a problem with the MP in ACB. Because of the level system and the bonuses they give at certain levels, new players have 0 chance against high lvl players. When you hi lvl 50 and have all of the bonuses, you will kill a lvl 1-20 so easy it isn't even funny. IN fact, lvl 50 players can frequently score more than 9000 points in a game. Compared to even lvl 45 players who might hit 4000 on a good game.
Well speaking as a lvl 50 player it doesn't have as much to do with abilities as it does with skill. Much of their skill is focused on knowing how people think and play, how people walk as opposed to how AI walk for the most part. And having fewer abilities at the start means the game forces you to come up with new creative ways of playing with those abilities. Again the only problem is the tutorial, it doesn't explain too much of the gameplay mechanics, makes it feel like they ran out of time. Aside from that it's a problem with all multiplayer.
 

Drummie666

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I think it's the best multiplayer I've ever played. Yeah, it's flawed, but it's bloody fantastic.

The only real problems I find are the lag (which is always present in any multiplayer), The fact that preference is given to the hunter rather than the prey (I find that this is a problem because if they prey tries to stun the killer, it means that they know who is hunting them, which means that the hunter has FAILED HIS MISSION) and that everyone playing seems to have no idea that this is a stealth based multiplayer and rushes their prey, gets 100 points and annoys me. (Of course, then I laugh, because I am almost always at the top of the scoreboard because I play as stealthy as possible and hold my kills to a baseline standard of 400 points per kill [100 for the kill and +300 for incognito])
 

yuval152

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It's one of the best multiplayer games I've every played.

but it's very unbalanced between low and high levels.
 

elvis-66

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Apr 2, 2010
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As others have said I find this to be one of the best multiplayer games out there, the only real problem is the way that all the different releases have segmented the player base with ac:b vanilla, animus 1 / 2 etc.

If everyone was in the same pool I think it would work alot better, if you havent tried it you are missing out as it brings something new and fresh to the mp table.
 

Scizophrenic Llama

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Arluza said:
there is a problem with the MP in ACB. Because of the level system and the bonuses they give at certain levels, new players have 0 chance against high lvl players. When you hi lvl 50 and have all of the bonuses, you will kill a lvl 1-20 so easy it isn't even funny. IN fact, lvl 50 players can frequently score more than 9000 points in a game. Compared to even lvl 45 players who might hit 4000 on a good game.
While I do agree the bonuses are extremely unbalanced when it comes to leveling, a low level player can still be pretty capable in a match when they know what to do.

I'd say the multiplayer is definitely worth a try, I found it to be pretty fun. Friends to play with would definitely add to the experience with the team modes the game has. A good strategy is key.